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Re: I recommend a rule change for the end game
Posted: 26 September 2024, 17:09
by vurtan
Hi,
I'm the BGA developer for Framework. At first I was going to dismiss the proposal, since the original rules says "immediate" end.
But you made me think and I believe now, that I will implement it as an option.
The logic will be quite simple (which helped in convincing) that after one player placed the last token on a task the game end is triggered.
All players will continue the game until all players got the same amount of tiles placed.
Re: I recommend a rule change for the end game
Posted: 30 September 2024, 11:50
by Hagardunor
Excellent !
I think I will not be the sole player to appreciate
Thanks a lot!
Re: I recommend a rule change for the end game
Posted: 19 November 2024, 22:03
by vurtan
Just deployed a version which includes the "Equal Turns" option currently in "Beta".
Re: I recommend a rule change for the end game
Posted: 24 November 2024, 23:08
by Hagardunor
thanks a lot, we appreciate your commitment to update the game.
Unfortunately, I tested the update with two other friends, and the ending was not what we expected : not all the players had the opportunity to place the same number of tiles. Instead of that the game ended as usual when the first player placed her last token
link :
https://boardgamearena.com/table?table=591195289
Re: I recommend a rule change for the end game
Posted: 05 January 2025, 02:18
by Mingo
I'd like to suggest another adjustment to the "Equal Turns" rule:
Determine the outcome (i.e the winner and rank of other players) based on the number of objectives that each player has completed after everyone has placed the same number of tiles (regardless of how many tokens are being used in the game). Without this adjustment, players can tie even when one or more of them could have played additional tokens (if they'd had them).
Here's an example:
https://imgur.com/a/qwLrTOL
(from
https://boardgamearena.com/table?table=610766824)
With the physical game, I would use some other token (coins, or an unused color token) to cover additional completed objectives on the tiles. It is not unusual for physical copies of games to allow for token substitutions.