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Re: VALE OF ETERNITY: a World of Monster Hunters
Posted: 28 February 2024, 21:39
by zim921
CakeorDave wrote: ↑28 February 2024, 17:52
fruktansvärt wrote: ↑28 February 2024, 16:08
Can someone design a game where the monsters rise up and throw off the shackles of the oppressing humans?
You mean, like werewolf or Mr jack?
Mr_Magic wrote: ↑28 February 2024, 14:29
Barely visible Flanders this time
…help! I can’t see stupid sexy Flanders.
Upper-right
Re: VALE OF ETERNITY: a World of Monster Hunters
Posted: 28 February 2024, 22:39
by dakralter
Einswine wrote: ↑28 February 2024, 14:08
This is it! 1st Wizards of the Grimoire now Vale of Eternity! Great job to y'all! Will surely play this while waiting for the physical game release!
The physical game recently released in the US (Feb 22nd) from Renegade Game Studios! Should be available at your FLGS or online retailer.
Re: VALE OF ETERNITY: a World of Monster Hunters
Posted: 29 February 2024, 17:13
by Krispe157
Great job guys. Just watched Watch it Played’s video on this and was looking to get into it. This is a pleasant surprise! Please add more Carcassonne expansions and Sniper Elite

))
Re: VALE OF ETERNITY: a World of Monster Hunters
Posted: 29 February 2024, 17:30
by twistoffate1
zim921 wrote: ↑28 February 2024, 21:39
CakeorDave wrote: ↑28 February 2024, 17:52
fruktansvärt wrote: ↑28 February 2024, 16:08
Can someone design a game where the monsters rise up and throw off the shackles of the oppressing humans?
You mean, like werewolf or Mr jack?
Mr_Magic wrote: ↑28 February 2024, 14:29
Barely visible Flanders this time
…help! I can’t see stupid sexy Flanders.
Upper-right
Stupid sexy faded Flanders background stencil
Re: VALE OF ETERNITY: a World of Monster Hunters
Posted: 08 March 2024, 03:51
by TheLastHero
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Re: VALE OF ETERNITY: a World of Monster Hunters
Posted: 10 March 2024, 10:08
by Osprey
blockmonoid wrote: ↑28 February 2024, 19:26
I thought Flanders might be some watercolor version, but, no he's just a thin outline, hard to find.
I came to the forum for hints about finding Flanders, yours helped. In case anybody needs more tips just highlight the spoiler with mouse:
-->
look in the right hand top corner<--
Re: VALE OF ETERNITY: a World of Monster Hunters
Posted: 12 March 2024, 01:50
by GmniReborn
With video games, I understand not making every black box visible. It would be too easy to clone a game this way. However, for board games, it makes little sense. In this game, if I play a Succubus the 6th round, when a level 1, 2, 3, and 4 are out, then I receive 10 of nothing. I am being sarcastic, but only barely. In my game, I did not have 10 things to buy something else, nor did those 10 get added to my score. So what is the point of the 10?
To answer my own question, I found out by being obnoxious with my questions and by just playing the game, 10 diamond does mean I get 10 more points that counts towards the 60 point victory. HOpefully, this helps others learn how to play the game.