Clunky:
Based solely on playing the 1944-1945 scenario, playing as the Soviets or as the Reich is relatively easy. Playing as the Allies supply gets complicated.
Is there just not quite enough supply, so pick where your shortage is going to be ?
Is there some easy solution like get the convoy units 'forward' into French and Italian ports ?
I do wonder if translating a boardgame as complicated as this to an online or PC version offers an opportunity to change how some of the more administrative mechanics work ? How much supply capacity have you got in the Med and in the Atlantic / Channel, is this reduced snd how much by enemy interdiction, what are your priorities if someone needs to be left short of supplies?
Supply by sea seems to involve a lot of clicking; confirming path, confirming escort, confirming interdiction . . .
Similarly doing a bombing run seems to involve lots of repetitive confirmation.
Based solely on playing the 1944-1945 scenario, playing as the Soviets or as the Reich is relatively easy. Playing as the Allies supply gets complicated.
Is there just not quite enough supply, so pick where your shortage is going to be ?
Is there some easy solution like get the convoy units 'forward' into French and Italian ports ?
I do wonder if translating a boardgame as complicated as this to an online or PC version offers an opportunity to change how some of the more administrative mechanics work ? How much supply capacity have you got in the Med and in the Atlantic / Channel, is this reduced snd how much by enemy interdiction, what are your priorities if someone needs to be left short of supplies?
Supply by sea seems to involve a lot of clicking; confirming path, confirming escort, confirming interdiction . . .
Similarly doing a bombing run seems to involve lots of repetitive confirmation.