When playing asynchronously taking notes makes too much sense to not do it.
Disallowing knowing what is in your DC pile and draw pile is silly.
Disallowing knowing what is in your DC pile and draw pile is silly.
Post by Pater Absurdus »
Post by EarlofDukes »
Which is really ironic since I think having a visible discard would make gameplay faster. Just splay your discard pile and you can see in an instant the state of your deck rather than repeating your discard pile to yourself in your head. It’s much faster to evaluate your current decision based on what you are seeing rather than what you have memorized.howie varez wrote: ↑09 October 2024, 18:13 I played with Asger at WSBG. The no looking at discard was primarily implemented for pace-of-play/AP reasons. It was specifically asked by someone and that was his answer.
Post by CreativityBrain »
Post by TKundNobody »
why should they? The publishers own the game. And they can decide how it should be implemented. At it's not wrong to have it implemented as the rules say. And what das DI has to do with Heat? Yep, nothing. Different Author. Different Publisher.CreativityBrain wrote: ↑02 March 2025, 23:09 Even in official digital implementation of Dune Imperium on steam, we can see the cards in discard and draw pile. BGA doesn't really seem to have any upper hand with publishers when it comes to game implementation here.![]()
Post by tonyzetigre »
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