That example seems harsh to me, but I agree in-principle that the expectation ought to be coded-tweaks to the backend coding of the site to utilise the existing time-out and karma systems to automate removal of players from tournaments, and not expect tournament creators to manually do it in a fair way.Mathew5000 wrote: ↑15 December 2024, 04:04
MrDoctor, I understand your objection to empowering the tournament creator to remove a player from the tournament. Do you have any comments on the alternative suggestion I stated above:
Mathew5000 wrote: ↑13 December 2024, 23:39 • alternatively, if you exceed your time limit by 50% or more in one game you are automatically removed from the tournament (e.g. allotted time is 10 days and you go 5 days over, or allotted time is 30 minutes and you go 15 minutes over), and if you exceed your time limit by any amount in two games you are automatically removed.
My suggestions (provisionally, from 30 seconds of thinking about it just now) would be something like:
* Remove the ability to 'skip' players in tournaments, so games all run to their end-limit of time.
* Time-out by more than 50% in 3 games in a tournament resulting in those games being unfinished and scored on time - removed from that tournament .
* Karma drops below 40% (or 0%) - remove from all tournaments. Amend karma system so you can only accrue 1 karma per completed game, so it's harder to build it back up with a few games of Can't Stop.
I said *I* didn't want it, and that *I* wouldn't create tournaments again if there was an expectation for me to manually check every game for time-outs, remove people in a totally fair way, and deal with all the objections via private-messsages. I didn't say not to implement it, I simply said I wouldn't create a tournament again as I don't want that additional new workload. It's a website full of coding, with existing timer and karma systems - these things can absolutely be automated.RazorOz wrote: ↑15 December 2024, 09:47You don't want it, so no-one should have the option to do it? You're yet to explain any logic to that whatsoever, how an option for creators that clearly would improve tournaments would be a bad thing.mrdoctor wrote: ↑15 December 2024, 03:55 ]As a tournament organiser, I don't want this power. I want the thing you describe later in your post, of BGA consistently booting players automatically when their karma falls to a low point:
JoysJoy wrote: ↑14 December 2024, 23:57 There needs to be an automatic booting of people when this happens! if your karma drops below the required karma to be in a tournament, why are you left in the tournament?!? It is obvious when it happens and the system should just automatically boot them. Evidently it is too expensive for BGA to consider putting the resources into this little bit of programming.
It's the equivalent to saying I don't like Catan, BGA shouldn't be implementing the game, because I wouldn't play it. Creators who are interested in making their tournaments better would use it, just like players who want to play Catan will play it.