Thanks and constructive criticism

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lx_xlO--lo_oQl
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Joined: 18 July 2023, 18:44

Re: Thanks and constructive criticism

Post by lx_xlO--lo_oQl »

The designer answered in this bgg post:
https://boardgamegeek.com/thread/317666 ... e/43160670

It's not clear in the rulebook, but intent is for only gardeners that were present at the end of the round to trigger, so a newly placed gardener only triggers once on that turn.
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kurczakpl
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Joined: 31 October 2023, 23:20

Re: Thanks and constructive criticism

Post by kurczakpl »

Oh, ok. I did not check it on BGA. thanks!
BelgaratPL
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Joined: 01 March 2024, 08:37

Re: Thanks and constructive criticism

Post by BelgaratPL »

I have noticed few times now - when I have 3 cards with money in my Lighthouse game doesn't allow me to add anather card after puting worker in 1 level in castle. I just have bonus from white filed but card stays in castle. It should not as there is no limit of cards in lighthouse.
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Corwin007
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Joined: 14 May 2017, 08:59

Re: Thanks and constructive criticism

Post by Corwin007 »

Do you have a link to a game where it happened? It's best to post a bug about it when it happens, it would be easier for the developer to follow and see what's going on.
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jordijansen
Posts: 247
Joined: 09 March 2023, 19:32

Re: Thanks and constructive criticism

Post by jordijansen »

Corwin007 wrote: 07 March 2025, 14:07 Do you have a link to a game where it happened? It's best to post a bug about it when it happens, it would be easier for the developer to follow and see what's going on.
Please don't create a bug for this, I have to close it each time. You don't get a new card if the card you would take can't be replaced with a new card from the deck. If the deck is empty, you don't get a new card when moving in the castle.
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