They are comparable and i explained why with examples of the actual eventual application of the rule, sincerely I find your objection not so crucial and your examples out of context and not appliable. I am not even suggesting "you cannot understand" like you rudely do, I have understood you dont like it, no need to keep this thing going on, we totally disagree about the balance/unbalance It could bring or not. Period. Thanks for your opinionEpsilonumgebung wrote: ↑13 March 2025, 23:36
That would only be true if the Elo value would be reset to zero after every game. If you cary the Elo value from one game to another, it is mixing. The information of every game you play is stored inside the Elo value, the only reason to have an elo value is to have a compareable number, so that players can compare their numbers with each other. You clearly cannot or dont want to understand this. I explaned it in many different ways here, everybody can read it. I used analogies and examples. Its on you, not on me.
Two generic optional rules I think many users would appreciate
Suggestions & ideas / Suggestions & idées
Re: Two generic optional rules I think many users would appreciate
Re: Two generic optional rules I think many users would appreciate
To add another view:
1) Hide moves history
Not a bad option. Memory can be a part of the game and browsing through the log can remove that. I sometimes check the last move (if I miss it in real time) or the last few moves, as they are visible on screen. But I consider the log just enough cumbersome that it is impractical to click around to unwind it and search through it. I feel it is a waste of time and not the point of the game.
Second, when I play against someone using the log extensively, he just looks like a strong player with a good memory. I can't tell what is it. It doesn't take away from my game experience.
2) Alternative Elo rankings
I think this should be aimed at the specific games and not generic. Hearts are famous for this discussion, but I see little point in including this for Oh Hell (as an example). Further, I would be wary of making this an option at all. I think the way of choosing a winner is usually integral to the game and not up to the players. And the Elo is strained enough with the existing options. For example gaining a high Elo is much more difficult in 1-point Backgammon than in 3-point. It is not very reliable (with the way it is used on BGA) and every new option is likely to make it worse.
Finally, some arguments why not to implement all good suggestions, but only good enough ones. First, there is the direct time cost of the implementation. Second, it introduces a feature creep and makes the whole codebase larger and more difficult to manage. And third, it makes it harder to pick the game parameters, it fragments the player base and it makes it harder to find a game with your specific preferences. For example I play little Heart and Oh Hell arena, because I consider their parameters inferior. If the alternatives were not present, I'd me more likely to just take it as it is.
1) Hide moves history
Not a bad option. Memory can be a part of the game and browsing through the log can remove that. I sometimes check the last move (if I miss it in real time) or the last few moves, as they are visible on screen. But I consider the log just enough cumbersome that it is impractical to click around to unwind it and search through it. I feel it is a waste of time and not the point of the game.
Second, when I play against someone using the log extensively, he just looks like a strong player with a good memory. I can't tell what is it. It doesn't take away from my game experience.
2) Alternative Elo rankings
I think this should be aimed at the specific games and not generic. Hearts are famous for this discussion, but I see little point in including this for Oh Hell (as an example). Further, I would be wary of making this an option at all. I think the way of choosing a winner is usually integral to the game and not up to the players. And the Elo is strained enough with the existing options. For example gaining a high Elo is much more difficult in 1-point Backgammon than in 3-point. It is not very reliable (with the way it is used on BGA) and every new option is likely to make it worse.
Finally, some arguments why not to implement all good suggestions, but only good enough ones. First, there is the direct time cost of the implementation. Second, it introduces a feature creep and makes the whole codebase larger and more difficult to manage. And third, it makes it harder to pick the game parameters, it fragments the player base and it makes it harder to find a game with your specific preferences. For example I play little Heart and Oh Hell arena, because I consider their parameters inferior. If the alternatives were not present, I'd me more likely to just take it as it is.
Re: Two generic optional rules I think many users would appreciate
Thank you for your contribution
2) Yes, you are right, this doesnt apply well to any game and perhaps it would be better to be implemented in specific games, but not only hearts maybe. I see other games in which the game is naturally played with all people trying to attack the leader and caring less about placement (Catan f.e.). I thought about it as a generic option because
a) I thought It would be maybe more complex to make it specific for some games (which ones and why?)
b) I think that this matter is not so explicit for most games. Often the rules define who is the winner but dont say anything about the other people at the table. I think that considering them equally losers or not is often more a matter of taste of the people at the table than a specific aspect of a game. It surely changes the way the game is played and you are right that it activates a "bash the leader effect", but this Is often already a thing in real life tables (at least where I play). In the games I play with my friends often I dont perceive placement as much important as It is here so, while I see one method or the other more fit for some specific games, I think it is more depending from the playing tastes of the table for many games
For.the same reasons I understand that some people would never use such an option cause they like to play for placement and not just for winning
1)Thats exactly my point too, I agree with all the aspects of the matter you have pointed out. I think that giving the option to limit the log to the last move can be a solution for some games and some players
2) Yes, you are right, this doesnt apply well to any game and perhaps it would be better to be implemented in specific games, but not only hearts maybe. I see other games in which the game is naturally played with all people trying to attack the leader and caring less about placement (Catan f.e.). I thought about it as a generic option because
a) I thought It would be maybe more complex to make it specific for some games (which ones and why?)
b) I think that this matter is not so explicit for most games. Often the rules define who is the winner but dont say anything about the other people at the table. I think that considering them equally losers or not is often more a matter of taste of the people at the table than a specific aspect of a game. It surely changes the way the game is played and you are right that it activates a "bash the leader effect", but this Is often already a thing in real life tables (at least where I play). In the games I play with my friends often I dont perceive placement as much important as It is here so, while I see one method or the other more fit for some specific games, I think it is more depending from the playing tastes of the table for many games
For.the same reasons I understand that some people would never use such an option cause they like to play for placement and not just for winning
Re: Two generic optional rules I think many users would appreciate
Game enhancement recommendation: I would also submit that if a player gets a delay time penalty and submitted for expulsion more than 3 times in a game they should be automatically expelled and game ended - Playing a delay style for the sake of causing frustration to other players is a cruel tactic and if someone quits they gain and the only person who suffers is the person who quit the game. Not fun at all. if this continues I will cancel my premium membership and ask for a refund.
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- ↳ A.E.R.O.
- ↳ Big Time Soccer
- ↳ Bahama Taxi
- ↳ Pioneer Days
- ↳ Butterfly
- ↳ Dice Mission
- ↳ The way to Juliet
- ↳ Star Fluxx
- ↳ Nimalia
- ↳ The Number
- ↳ Undergrove
- ↳ Bandada
- ↳ Gang of Dice
- ↳ Volto
- ↳ Trekking the World
- ↳ Turncoats
- ↳ Vulture Culture
- ↳ Indian Chief
- ↳ Monster Trick
- ↳ Reflections in the Looking Glass
- ↳ Just Desserts
- ↳ Mech A Dream
- ↳ Farm Club
- ↳ Twin Tin Bots
- ↳ 101: the match
- ↳ Splash Down
- ↳ Inori
- ↳ Hokito
- ↳ Mind Cycling
- ↳ Kikai - Bricolage Heads
- ↳ Clash of Decks
- ↳ Trench
- ↳ King of the Pitch
- ↳ Citadels
- ↳ Rainbow
- ↳ Next Station: Tokyo
- ↳ Garden Rush
- ↳ Welcome To New Las Vegas
- ↳ Coloretto
- ↳ Beyond
- ↳ Nippon
- ↳ Harvest
- ↳ Fleet
- ↳ Dingo's Dreams
- ↳ Azul Duel
- ↳ Pond
- ↳ Quantum
- ↳ Open Face Chinese Poker
- ↳ Gnome Hollow
- ↳ Downforce
- ↳ Nile
- ↳ Tikal
- ↳ Color Flush
- ↳ Mantis Falls
- ↳ Trellis
- ↳ Cookie Addict!
- ↳ Symbiose
- ↳ DVONN
- ↳ Azure
- ↳ Dracula vs Van Helsing
- ↳ Marrakech
- ↳ 500
- ↳ My Shelfie: The Dice Game
- ↳ Golf
- ↳ Skat
- ↳ Kado
- ↳ Cóatl
- ↳ MegaJackpot
- ↳ Dinner In Paris
- ↳ Pacifica
- ↳ Queen of Scots
- ↳ Junk Drawer
- ↳ Space Station Phoenix
- ↳ Resist!
- ↳ Paris Connection
- ↳ Pisanki
- ↳ Inverted Dice
- ↳ The Last Droids
- ↳ iye
- ↳ Cathood
- ↳ Schafkopf
- ↳ Stockpile
- ↳ Celestia
- ↳ The Brambles
- ↳ Nature
- ↳ Quattuor Reges
- ↳ Takenoko
- ↳ Four Color Cards
- ↳ Similo
- ↳ Lords of Xidit
- ↳ Pingimus
- ↳ Lost Seas
- ↳ 31
- ↳ Get on Board: New York & London
- ↳ Perudo
- ↳ Potions of Azerland
- ↳ Naishi
- ↳ The Boss
- ↳ Assyria
- ↳ Biomes of Nilgiris
- ↳ Belladone Bluff
- ↳ Shock! Knights & Poisons
- ↳ abalone
- ↳ After Us
- ↳ Scriptoria
- ↳ Cat in the Box: Deluxe Edition
- ↳ Mate
- ↳ Mijnlieff
- ↳ Arctic
- ↳ Mercado de Lisboa
- ↳ Oh-Seven
- ↳ 1000
- ↳ Legions
- ↳ Stupor Mundi
- ↳ Evo: The "Game no Name"
- ↳ Go-Stop
- ↳ Quartz: The Dice Game
- ↳ Festival
- ↳ Pyramido: Forgotten Treasures
- ↳ Biomos
- ↳ Pylos
- ↳ Cairo Corridor
- ↳ Giraffe Raffe
- ↳ Dice Theme Park
- ↳ Verso
- ↳ Fruit Picking
- ↳ Panda Rei
- ↳ Tang Hu Lu
- ↳ Botanicus
- ↳ Red7
- ↳ March of the Crab
- ↳ Lady's Choice
- ↳ Ninjan
- ↳ Misty
- ↳ Abra Chadabra
- ↳ VektoRace
- ↳ Lines of Action
- ↳ Sail
- ↳ Cuttle
- ↳ sparts
- ↳ Armadöra
- ↳ Tortuga 1667
- ↳ Gosu X
- ↳ River of Gold
- ↳ Jump Gate
- ↳ Odicey
- ↳ LUZ
- ↳ Samarkand
- ↳ Durak
- ↳ Wizards Cup
- ↳ Art Thief
- ↳ Kokeshi
- ↳ Lumen: The Lost World
- ↳ Go Fish
- ↳ Quetzal
- ↳ Golfie
- ↳ Dédale
- ↳ Resolve
- ↳ Envelopes of Cash
- ↳ Crisps
- ↳ Stalk exchange
- ↳ Sir Ocelot's cave
- ↳ Claim
- ↳ Shifting Stones
- ↳ Quarto
- ↳ Art Decko
- ↳ Age of Civilization
- ↳ Mesos
- ↳ Hidden Leaders
- ↳ Yokai
- ↳ Battle of LITS
- ↳ Conspiracy
- ↳ Dice Hospital: ER – Emergency Roll
- ↳ Let's Catch the Lion!
- ↳ Luxor
- ↳ Forks: 2nd Edition
- ↳ Color Pop
- ↳ Scratch and Catch
- ↳ Qu4to
- ↳ Cephalopod
- ↳ Tablut
- ↳ 12 Chip Trick
- ↳ Cucumber
- ↳ German Whist
- ↳ Shogun
- ↳ Oriflamme
- ↳ Bower
- ↳ Verona Twist
- ↳ Balloon Pop!
- ↳ None Shall Pass!
- ↳ District Noir
- ↳ It's a Wonderful Kingdom
- ↳ Refuge
- ↳ Seikatsu
- ↳ Applejack
- ↳ The Itty Bitty Card Game
- ↳ Treos
- ↳ Kulami
- ↳ Happy City
- ↳ Paper World
- ↳ Coin Age
- ↳ Roll Into Town
- ↳ The Hanging Gardens
- ↳ Dungeon Rummy
- ↳ Road to 300
- ↳ Circle of Life
- ↳ Kingscraft
- ↳ Caper: Europe
- ↳ President
- ↳ Gomoku
- ↳ GoldnCrash
- ↳ Takara Island
- ↳ Sherlock 13
- ↳ Choconnect
- ↳ Mapmaker: The Gerrymandering Game
- ↳ The Jelly Monster Lab
- ↳ Tiwanaku
- ↳ China Gold
- ↳ Ginkgopolis
- ↳ Mythicals the boardgame
- ↳ Seotda
- ↳ Dragon Castle
- ↳ Bug
- ↳ Bunny Drops
- ↳ Sfynx
- ↳ Classified Information
- ↳ Little Factory
- ↳ Metro
- ↳ Thurn and Taxis
- ↳ Cake Master
- ↳ Sneferu: Builders of the Pyramids
- ↳ Pocket Cats
- ↳ Orion Duel
- ↳ Propuh
- ↳ Piratas!
- ↳ Streetcar
- ↳ Mind Up!
- ↳ Blooms
- ↳ Diamonds
- ↳ The Last
- ↳ Con Sonar!
- ↳ Love Links
- ↳ Caravan
- ↳ Moon River
- ↳ Jekyll vs. Hyde
- ↳ Sergeant Major
- ↳ ECK
- ↳ Battlegammon
- ↳ Via Magica
- ↳ Newton
- ↳ EKONOS
- ↳ Mexica
- ↳ 42
- ↳ Cosmos: Empires
- ↳ Architects of Amytis
- ↳ Tiny Turbo Cars
- ↳ Ekko
- ↳ Kami
- ↳ Karvi
- ↳ Crazy Farmers
- ↳ Masters of Renaissance: Lorenzo il Magnifico – The Card Game
- ↳ Siam
- ↳ Aniversus
- ↳ Kabaleo
- ↳ Qamgo
- ↳ Hex
- ↳ Nibble
- ↳ Medina
- ↳ Room 25
- ↳ Duck & Cover
- ↳ Simplicity
- ↳ Buttons
- ↳ Big Two
- ↳ Kahuna
- ↳ Hadara
- ↳ Ynaros Fallin
- ↳ Skate Legend
- ↳ Finca
- ↳ Calypso
- ↳ Bacon
- ↳ Age of Champagne
- ↳ Tulip & Rose
- ↳ L'Oracle B.A-BET
- ↳ Ultimate Tic-Tac-Toe
- ↳ Battle Spirits Saga
- ↳ Veletas
- ↳ GOLDblivion
- ↳ Zola
- ↳ Quirky Quarks
- ↳ 99 (trick-taking card game)
- ↳ Elfenland
- ↳ Apocalypse au Zoo de Carson City
- ↳ High Season
- ↳ Flaming Pyramids
- ↳ Oxono
- ↳ Equinox
- ↳ Connect6
- ↳ Sahwari
- ↳ Dicy Cards
- ↳ Geek Out! Masters
- ↳ The Gnomes of Zavandor
- ↳ Forever Home
- ↳ Neom
- ↳ SetUp
- ↳ Steam Works
- ↳ On Tour
- ↳ Spring Cleaning
- ↳ Ice and the Sky
- ↳ Zefiria
- ↳ Konane
- ↳ Homesteaders
- ↳ The King's Guild
- ↳ 3000 Scoundrels
- ↳ Florenza: The Card Game
- ↳ Thermopyles
- ↳ The Fox in the Forest: Duet
- ↳ Power Vacuum
- ↳ Vault A Den of Thieves
- ↳ Coal Baron
- ↳ Unrest
- ↳ Okanagan: Valley of the Lakes
- ↳ Nacho Pile
- ↳ Hack Trick
- ↳ Sobek
- ↳ Yaniv
- ↳ Almadi
- ↳ Romi Rami
- ↳ Forage
- ↳ Batalla de Coronas
- ↳ Solar Storm
- ↳ Loco Momo
- ↳ Cardiceo
- ↳ GrumbleStone
- ↳ Trike
- ↳ Legendary Inventors
- ↳ Koryŏ
- ↳ That's Life!
- ↳ Lielow
- ↳ Dark Agent
- ↳ Flowers: A Mandala Game
- ↳ Solo Whist
- ↳ Copenhagen
- ↳ HUND
- ↳ Flip Freighters
- ↳ Sapiens
- ↳ Boreal
- ↳ Eminent Domain: Microcosm
- ↳ Maps of Misterra
- ↳ Micro Midgard
- ↳ All In
- ↳ OASIS New Hope
- ↳ Castles of Caleira
- ↳ Goblin Hood
- ↳ For the King (and Me)
- ↳ Starship Merchants
- ↳ Evergreen
- ↳ Boomerang: Australia
- ↳ Once Upon A Forest
- ↳ Megalomania
- ↳ Caribbean All Fours
- ↳ Cradle to Grave
- ↳ Le Roy des Ribauds
- ↳ Palace
- ↳ Dice Summoners
- ↳ Divercité
- ↳ The Battle for Hill 218
- ↳ Yokai Septet
- ↳ Astra
- ↳ Insert
- ↳ Niagara
- ↳ gaia
- ↳ Number Drop
- ↳ Rest In Peace
- ↳ Vidrasso
- ↳ The Ruhr: A Story of Coal Trade
- ↳ United Square
- ↳ Noir: Killer versus Inspector
- ↳ Diced Tomatoes
- ↳ The Builders: Antiquity
- ↳ Meridians
- ↳ Barbu
- ↳ Dinosaur Tea Party
- ↳ Origin
- ↳ Exit Strategy
- ↳ Boss Quest
- ↳ Expedition: Northwest Passage
- ↳ Through the Ages
- ↳ 24/7: The Game
- ↳ Whist 22
- ↳ Gift of Tulips
- ↳ Volfyirion Guilds
- ↳ Zuuli
- ↳ FIKA
- ↳ Don't Go In There
- ↳ Humanity
- ↳ Neutreeko
- ↳ Hawaii
- ↳ Xanadu
- ↳ Murus Gallicus
- ↳ Colorado
- ↳ Secret Moon
- ↳ Diablo
- ↳ Nain Jaune
- ↳ HUGO
- ↳ Robots Ate Our Pizza
- ↳ I'm The Boss
- ↳ Empire Plateau: The Lateral Thinking Tactical Strategy Wargame
- ↳ Micro Dojo
- ↳ Ghost At Home
- ↳ Rift Valley Reserve
- ↳ Legend Raiders
- ↳ Betta
- ↳ Streets
- ↳ cucco
- ↳ Hypnosia
- ↳ Mia
- ↳ Crime Zoom: A Dirty Objective
- ↳ Oust
- ↳ Line It
- ↳ Crypt
- ↳ Silo
- ↳ Knockout Whist
- ↳ Legends of Hellas
- ↳ Las Vegan
- ↳ Raubbau
- ↳ Tucano
- ↳ Lifeline
- ↳ Rive
- ↳ Sensei
- ↳ Hungarian Tarokk
- ↳ Impasse
- ↳ Drones vs Seagulls
- ↳ Stir Fry Eighteen
- ↳ Trusis
- ↳ Gosu
- ↳ Look at the Stars
- ↳ Schrödinger's Cats
- ↳ Cubosaurs
- ↳ Canosa
- ↳ Hydroracers
- ↳ Yin Yang
- ↳ Fairy Trails
- ↳ Veggie Garden
- ↳ mow
- ↳ 8 Masters' Revenge
- ↳ Noah
- ↳ Amyitis
- ↳ Injawara
- ↳ Regidice
- ↳ Factum
- ↳ Kingdoms
- ↳ Baby Dinosaur Rescue
- ↳ Vege Tables
- ↳ Egocentric World
- ↳ EpiZodiak
- ↳ Blue Skies
- ↳ Fai-fo
- ↳ Sobek 2 players
- ↳ Senshi
- ↳ Big Monster
- ↳ Small Islands
- ↳ Lineae
- ↳ Mascarade
- ↳ Dragon Keeper: The Dungeon
- ↳ Icebreaker
- ↳ Yspahan
- ↳ Iwari
- ↳ Nicodemus
- ↳ Eruption
- ↳ Troyes Dice
- ↳ Morocco
- ↳ SteamRollers
- ↳ Blaze
- ↳ Exploration: Warzone
- ↳ Tea Time
- ↳ Zener
- ↳ Penalty Challenge
- ↳ EVL
- ↳ Lost Explorers
- ↳ Herrlof
- ↳ Turn the tide
- ↳ Off the Rails
- ↳ Krosmaster Blast
- ↳ Grand Bazaar
- ↳ Grosstarock
- ↳ Trick of the Rails
- ↳ Rolled West
- ↳ NXS
- ↳ Hoarders
- ↳ Saint Poker
- ↳ Bombay
- ↳ Nautilus
- ↳ Cinco
- ↳ Gopher
- ↳ The Void
- ↳ Metromania
- ↳ Guildes
- ↳ KQJ
- ↳ Phat
- ↳ Penny Press
- ↳ Quantik
- ↳ Mammalath
- ↳ Uncle Chestnut's Table Gype
- ↳ ToeShamBo
- ↳ Biyi
- ↳ Nanga Parbat
- ↳ Diam's
- ↳ Coup
- ↳ Gear & Piston
- ↳ GORami
- ↳ Dragon Line
- ↳ Outlaws: Last Man Standing
- ↳ Tiki
- ↳ Gygès
- ↳ Khronos
- ↳ Outlaws: Last Man Standing
- ↳ 15 Days
- ↳ 15 Jours en France
- ↳ 216
- ↳ 5Pairs
- ↳ A Fistful of Gold
- ↳ APEX
- ↳ AVES
- ↳ Abroad
- ↳ Alakablast
- ↳ All You Can Eat Buffet
- ↳ Amazonas
- ↳ Apocalypse au Zoo de Carson City
- ↳ Arabella
- ↳ Archipels
- ↳ Arctica
- ↳ Atrah
- ↳ Auntie Mildred's list of random tasks
- ↳ Aurum
- ↳ Azul: Stained Glass of Sintra
- ↳ Bamboozle
- ↳ Battleships Pencil & Paper
- ↳ Bauer
- ↳ Bebop
- ↳ Bids
- ↳ Black Narrows
- ↳ Blast Radius
- ↳ Block Arena
- ↳ Blooms
- ↳ Blot
- ↳ Breadcrumbs
- ↳ Bug Off
- ↳ Bunny Boom
- ↳ Bus
- ↳ Bye-Bye Black Sheep
- ↳ CATsle Builder
- ↳ Cannonades
- ↳ Capybara'n'Capyabara
- ↳ Carcassonne
- ↳ Cassino
- ↳ Catopomp
- ↳ Chandigarh
- ↳ Cheez-Tricks
- ↳ Chicken!
- ↳ Churn
- ↳ Circadia
- ↳ Circle Of Life: on the Savannah
- ↳ Civolution
- ↳ Class of 89'
- ↳ Coins
- ↳ Coloretto
- ↳ Confusing Lands
- ↳ Cookie battle
- ↳ Crash
- ↳ Crits & Tricks
- ↳ Custodian Dice
- ↳ Dale of Merchants
- ↳ Dance of Muses
- ↳ Deck EXPRESS: Tennessee Central
- ↳ Deck EXPRESS: Tennessee Central
- ↳ Deliverance
- ↳ Deluxe Camping
- ↳ Detective Poker
- ↳ Dickory
- ↳ Digging For Dinos
- ↳ Dobro
- ↳ Draft Cider
- ↳ Dragon Keeper, The Dungeon
- ↳ Dragonarium
- ↳ Déjà Vu
- ↳ Edgecut
- ↳ Electrify
- ↳ Enemy Anemone
- ↳ Eriantys
- ↳ Expeditions
- ↳ Expressions
- ↳ Falconry
- ↳ Fall of Lumen
- ↳ Fantasy Tiles
- ↳ Festi’vibes
- ↳ Fibonachos
- ↳ Fight the Landlord
- ↳ Finity
- ↳ Five Three Five
- ↳ Flipwars
- ↳ Flume
- ↳ For-Ex
- ↳ Forest Shuffle : Smoky Mountains
- ↳ Forfort
- ↳ Four Gardens
- ↳ Fox on the Tree
- ↳ Friendly Fishing
- ↳ Fugu
- ↳ GIPF
- ↳ Game of Trains
- ↳ Garden Geckos
- ↳ Garden Nation
- ↳ Gems of Iridescia
- ↳ Get on Board: Paris & Roma
- ↳ Get the MacGuffin
- ↳ Go_sandboxversion
- ↳ Golden Goal
- ↳ Golems
- ↳ Good Fortune
- ↳ Greasy Spoon
- ↳ Group
- ↳ Grund
- ↳ Guile
- ↳ Gyges
- ↳ Hadron
- ↳ Hawaiian Hanafuda
- ↳ Heckin Hounds
- ↳ Herooj
- ↳ Hey! That's my fish
- ↳ Hypnosia
- ↳ Hội Phố (Second Edition)
- ↳ Inkwell
- ↳ Invector
- ↳ Isaac
- ↳ Isle of Bears
- ↳ Journey Horizon
- ↳ Kaiser
- ↳ Kani Nari Ebi
- ↳ Kelp
- ↳ Khronos
- ↳ Kinapa
- ↳ King of the Dice
- ↳ Kmakici Family's greatest teatime
- ↳ Knister
- ↳ Kraken Up
- ↳ Lata
- ↳ Les toits de Paris
- ↳ Lewis & Clark
- ↳ Libertalia: Winds of Galecrest
- ↳ Linkx
- ↳ Livingstone
- ↳ Logger
- ↳ Lunar
- ↳ Maatatahay
- ↳ Malabares
- ↳ Mango
- ↳ Maquis
- ↳ Mattock
- ↳ Meadow
- ↳ Metz
- ↳ Microlonies
- ↳ Mighty
- ↳ Minefield
- ↳ Minhwatu
- ↳ Mod Ten
- ↳ Monster Factory
- ↳ Monster Hex
- ↳ Monster Smash
- ↳ Moolight: The Land of the Wolves
- ↳ Mutant Crops
- ↳ Nap
- ↳ Narabi
- ↳ Neon Reign
- ↳ Next Station: Berlin
- ↳ Nice to Know! Animals
- ↳ Nylon-ppong
- ↳ ONE
- ↳ Odysseus
- ↳ Odéon
- ↳ Olenon
- ↳ Onda
- ↳ Open Season
- ↳ POP!
- ↳ Paikō
- ↳ Paladins of the West Kingdom
- ↳ Palourde
- ↳ Panda Panda
- ↳ Park Life
- ↳ Penny Press
- ↳ Persona Non Grata
- ↳ Pescado Novo
- ↳ Petals
- ↳ Piepmatz
- ↳ Pier 18
- ↳ PiliPiliExtraSpicy
- ↳ Pioneer Rails
- ↳ Pirates Under Fire
- ↳ Point City
- ↳ Pook
- ↳ Positano
- ↳ Puerto Rico
- ↳ Quest Inc.
- ↳ Quiltable
- ↳ Quinque
- ↳ Quintus
- ↳ Quorum
- ↳ RIVALS
- ↳ RabbitZ & Robots
- ↳ Race for the Galaxy
- ↳ Redstone
- ↳ Relative Space
- ↳ Road Master
- ↳ Room and Pillar
- ↳ Roppyakken
- ↳ Rowdy Partners
- ↳ Rumble Planet
- ↳ Safari Witness
- ↳ Savanna Ten
- ↳ Schadenfreude
- ↳ Scratch and Catch
- ↳ Scream Park
- ↳ Sea Shells
- ↳ Seven Knights Bewitched
- ↳ Sheep Boom Bah
- ↳ Skirmish: Battle for Draconia
- ↳ Sky Totems
- ↳ Skybirds
- ↳ Sobek 2 players
- ↳ Soulaween
- ↳ Speculaas
- ↳ Spellcrafter
- ↳ Splitter
- ↳ Squadro
- ↳ Stigméria
- ↳ Stonks
- ↳ Strategic Reserve
- ↳ Strawberry Sunset
- ↳ Summy
- ↳ Sunfield Farm
- ↳ Sunrise Sunset
- ↳ Suspeição
- ↳ Take Time
- ↳ Tamago Dorobou
- ↳ Tangram City
- ↳ Tannhäuser
- ↳ Tapas
- ↳ The Battle for Hill 218
- ↳ The Great American Fox Hunt
- ↳ The Great Split
- ↳ The Happiest Cat in the World
- ↳ The King of the Woods
- ↳ The Little Flower Shop
- ↳ The Nine Domains
- ↳ The Oracle of Delphi
- ↳ The White Castle Duel
- ↳ Tholos
- ↳ Thrive
- ↳ Tien Len
- ↳ Time Splicers
- ↳ Tiny Farms
- ↳ Toepen
- ↳ Tokaido Duo
- ↳ Tomatoss
- ↳ TriATri
- ↳ Trick-n-Chef
- ↳ Trickarus
- ↳ Troggu
- ↳ Tsukimi
- ↳ Twin Palms
- ↳ Two-Ten-Jack
- ↳ Ultimatch
- ↳ Unane
- ↳ Up or Down?
- ↳ Vegetable Stock
- ↳ Verdant Arizona
- ↳ Via Gladiola
- ↳ Vivo
- ↳ Vizia
- ↳ Voyages
- ↳ Waddle
- ↳ Wana
- ↳ Whist
- ↳ Widgets n' Digit$
- ↳ Wild Space
- ↳ Word Traveler
- ↳ Xxung
- ↳ Yoxii
- ↳ Zookeepers
- ↳ a_way
- ↳ niwashi
- ↳ Àiyé
- ↳ Écarté