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Re: DAEDALUS: Will the minotaur let you solve the labyrinth?
Posted: 11 May 2025, 16:31
by miklomike
JackNapis wrote: ↑09 May 2025, 16:33
miklomike wrote: ↑09 May 2025, 14:24
As always, please rethink hiding ELO in cooperative games. It is a very useful metric to be able to see how experienced your fellow players are. Removing it helps nothing.
My understanding is that BoardGameArena calculates the ELO changes for a cooperative game the same way as it does for a competitive game. A cooperative game always end in a tie
This is incorrect, many coop games give un-loosable ELO which acts as a great way to see opponent experience. Some other games like Hanabi had ELO that you could lose but it never calculated players as having tied each other, you won as a team or lost as a team.
There are over 100 pages of complaints against the ELO changes that BGA made, including hiding ELO from coop games even though it is still earned or lost accordingly. They have never responded to any of the valid points and show their true colors as not caring about their player base since the site was sold.
Re: DAEDALUS: Will the minotaur let you solve the labyrinth?
Posted: 12 May 2025, 18:29
by Yoann Brogol
Romain672 wrote: ↑09 May 2025, 19:11
I have played the whole campaign (10 victories 1 defeat i think) a while ago in solo.
Is there anything interesting in multiplayer? Or did I do most of the game got to offer?
We publish new Labors each season on the official page of the game:
https://subverti.com/en/dedale/app/
They are not implemented on BGA though.
Re: DAEDALUS: Will the minotaur let you solve the labyrinth?
Posted: 14 May 2025, 11:45
by RicardoRix
awesome little game.
Re: DAEDALUS: Will the minotaur let you solve the labyrinth?
Posted: 14 May 2025, 17:08
by gina66
love the concept for the game, it's fun and cooperative, although I need the computer to make sure I place things correctly.
Are the 10 levels available here? I seem to only have access to the first one.