MasN wrote: ↑04 August 2025, 17:10
I think BGA should be a place for GOOD games, or at the very least, somewhat playable games.
A game implementation where the optimal strategy is stalling is not fun for anyone, clogs up the search results, and makes it harder for new players who join BGA and are looking for an actually fun game.
If a new player joins BGA and their first experience is this game and stalling, it seems fairly likely they would leave the site.
If the publisher rejects all changes that would make the game at the very least, somewhat playable, it should be REMOVED from the site, and at the very lead, not advertised in the headlines.
Deleting the game is a bit overrreaction in my opinion. I love about the BGA that I can try out a game I consider buying. Even if I play a game at BGA once and I don't have fun at all, I think it's great that I had the possibility to find out myself.
For the Digit Code, it's not that easy, because the current implementation is different than the physical game's rules for two-players. BUT, what makes the current BGA implementation unfun for two-players is an issue in the physical game for 3 players and more (for a 3+ players in physical game, it's the same: everyone guesses the same code, and one player is a sort of Game Master, giving answears to questions). So, if I was looking for a game to buy, having in mind a game to play in a small, but larger than 2 group of friends, having an option to play this on BGA would still give me the information that it's not a good game to buy.
I really, really hope that the publisher will one day reconsider the decision to not let the BGA implement the fun version, because, as for now, it seems more of a anti-advertising than advertising their games.
And even if not, I think keeping this game on the site for people who want to try out themselves, and for people who want to play it solo (I think it's actually fun as a solo game, maybe not my favourite, but if I'm in the mood for something sudoku-like, I might choose the solo Digit Code) is a good idea. There doesn't seem to be any considerable cost (the developer has already made an effort to make this game, and I think really well - the UI is very intuitive and easy to use, I don't know about the licencing cost, but it doesn't seem to be high if any at all, as it's not a Premium game), and the benefits are non-zero.
About any new player getting discouraged from the site - I don't think playing one unfun game would be enough to drive anyone away from a site. I can't imagine anyone who doesn't know at least a few board games from IRL and doesn't have the vauge idea that some are just objectively better than others, or at least that some will be more or less fun to them, due to personal taste. I don't think the Digit Code just existing on the site would be enough to drive anyone away.
What might drive someone away is that the bad games are advertised. And I wholeheartedly agree that this game in current form is not worth the main site to highlight it. But it's only there due to the current calendar thing. It will disappear from there in an hour (I hope), so there's not much to worry. Let's just hope that BGA will make better decisions on what to highlight in the future.