Through the ages

Suggestions & ideas / Suggestions & idées
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pablocg
Posts: 5
Joined: 20 April 2014, 03:06

Re: Through the ages

Post by pablocg »

Following the same line as the undo for realtime mode, there should be an undo or confirm for unit bids. I've just now screwed a game cause was playing on my mobile and accidentally bid 22 for a territory instead of 6...
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ivan the tolerable
Posts: 25
Joined: 27 September 2013, 23:29

Re: Through the ages

Post by ivan the tolerable »

pablocg wrote:Following the same line as the undo for realtime mode, there should be an undo or confirm for unit bids. I've just now screwed a game cause was playing on my mobile and accidentally bid 22 for a territory instead of 6...
There is not a way to actually successfully complete a game here one way or the other with as many actions as there are, in such an intertwined game, especially on a tablet or mobile device. Your mistake was in assuming it was put here to be playable in the first place. The people here really only put the game up as an abstract concept, they didn't mean for it to actually be played here. Its just here more as an academic exercise, or perhaps to elicit interest in playing the game at a reputable site designed around having human players.
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UNSOCIABLE
Posts: 1
Joined: 07 August 2013, 13:18

Re: Through the ages

Post by UNSOCIABLE »

Any chance of seeing the Variants of the rules, i.e. Peaceful. I really enjoy the game, but it kills me to see people get ruined (myself included)
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Rickior
Posts: 6
Joined: 28 May 2014, 21:23

Re: Through the ages

Post by Rickior »

Thanx to the developper or developpers.

Several time, I finish my turn and I discover I'm in war. I took my time to play but I didn't notice.
Of course I could watch what other palyers did, but for me it would be really too long. Is it the fault to my computer?

Another thing, I think it would be interesting to seperate the reputation in real time and in turn based. All the more, I find it's long before a player is considered as too late. If I well understood, in 2 turns per day, it's 24 hours, I think 12 hours should be quite enough.
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pablocg
Posts: 5
Joined: 20 April 2014, 03:06

Re: Through the ages

Post by pablocg »

Another issue regarding replays...

During bids for territory, often the original move that started the bid disappears from the replay and there is no way to see the game history

So you don't know for sure whose turn it is to play after the bid ends, and how safe it is to bid higher because you don't know if you will be the next person playing or if 2 other players will be able to do aggression against you before your next turn.
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Maurinho83
Posts: 3
Joined: 16 October 2013, 20:39

Re: Through the ages

Post by Maurinho83 »

the replay doesn't work for some kind of bug (already reported as other people did) and the log history is far too small. I can't see what other players did and which event appeared. Also there's no confirm when bidding for colonies. You can revert the entire turn, but if you misclick then you're f....d up.

Due to the above i find the turn based mode unplayable.
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