Groovenstein wrote: ↑05 November 2025, 03:21
Who is playing slower: someone who uses maximum time every turn, or someone who uses half time every turn but goes over one second on a turn late in the game? Not that that’s precisely what happened here, I’d have to review the tape, but I trust you take my point.
The player who goes over time is the one playing "slower", if that's the term you want to use. The way time was defined was agreed upon by the players before the game began. The penalty was selected by BGA. That is what was agreed upon, and so that is how it is. There are other problems with the point you're trying to bring up, but there's no need to go over them all when this one alone is sufficient.
I'll point out enforcement requires more than going 1 second over. While going overtime at all is enough to cause an instant-loss in some places, BGA also requires an additional delay waiting for them to come back before finally offering a manual choice to kick.
Groovenstein wrote: ↑05 November 2025, 03:21
Perhaps more on point, someone who goes 1 mph over the speed limit is speeding, but would you describe that person as driving excessively fast? In most cases, probably not.
This analogy is pointless. There is no "more on point" here. You have not bothered to define "driving excessively fast", there is no context. Whether you're playing at a proper pace on BGA or not is easy to verify, a clock was agreed upon by the players for this very purpose.
Groovenstein wrote: ↑05 November 2025, 03:21
But whatever “excessively slow” means, let’s assume for the moment that a person going over a time limit on one turn qualifies. Do you think the appropriate response is for a player who cannot win the game to skip that player immediately, at the first available opportunity and without even saying “hey everything ok?” or “you mind playing a little faster?” thus depriving the winning player (who wasn't even the person out of time) of the benefits of their inevitable win? Does that fall within what you would consider the right thing to do? Would you feel good about that?
The appropriate response is determined by the players that get a say. If all remaining players agree to wait, then that's the correct response. If one player says to kick, that's the correct response. That's their right, as defined by BGA. If I disagree with the one given the option to kick, I'm in the wrong. What they say goes, my call doesn't matter there.
Personally, I can be pretty generous with the clock if I think a player isn't messing with me. I'll probably let them continue. Now, if I think they'll make a big deal out of me kicking them, then I'll throw that all out the window and kick them as soon as I can. I have no patience for that attitude. When it's my call, what I say goes, and that's the correct decision.
I also have no sympathy for anyone that chose to play a game with more than 2 players then complain when that blows up in their face. Adding more players to a game has always been a way to reduce the fairness of the game. Play with more than 2 players and you will be punished for the mistakes of other players. That's just how it is.
Groovenstein wrote: ↑05 November 2025, 03:21
It’s bizarre to me, sad really, that the comments thus far have a lot to direct at a person who committed the apparently unpardonable sin of—we don’t even know, thinking too long, having a coughing fit, a pressing issue with their kid, a temporarily choppy internet connection?—going a second over on a clock, and nothing about someone who sleazebagged their way out of an L.
So it goes, I guess.
A player went over time, and got hit for it, losing the game, some rating, and some reputation points. Which requires more than 1 second overtime, as noted earlier. A minor BGA issue got met with a minor BGA punishment. Everyone else got stuck dealing with someone who timed out, and got their game ended early, which is awkward for those that were hoping for a better outcome. The one making a big deal out of it is you.
If someone has an unexpected IRL issue, the BGA "punishment" is barely anything. It's not like they're going out of their way to do something serious. A player can shrug it off as an uncommon event, unless they're planning on regularly having these sorts of issues.