I think that it should be possible to concede any game at any time, regardless of number of players or how far into the game you are. Then people would not have as much of a reason to just quit. I don't do it, but I can definitely understand wanting to quit a game when you are so far behind that it seems pointless to continue.
Players Quitting
Suggestions & ideas / Suggestions & idées
- Jest Phulin
- Posts: 1856
- Joined: 08 July 2013, 21:50
Re: Players Quitting
Post by Jest Phulin »
It depends on the interactions of the players. In a marathon, for example, one person who stops running doesn't affect the runners at the front. I have no problem with them conceding. However, what if it were an automobile race on a track? Handling lapped traffic is a concern for the leaders, and does affect the outcome. Even if the leaders are not close, there may be other racers who are benefiting from drafting that racer. For the integrity of the sport, they keep going. Similarly, for the integrity of this site, quitters should have some penalty if their game actions influence the other players' actions.
Re: Players Quitting
I completely agree with you, especially for the impossiblity to give a red thumb.squarerootofthree wrote:Hi sourisdudesert. Thanks for your information. I agree that the system is generally satisfactory. Still, there are a couple of key changes I would suggest:sourisdudesert wrote:Hi,
Thanks for your feedback & ideas.
At now, the % of games that finish with everyone on board is 98%, thanks to the quitting penalty system.
Considering some quits are unintentional (ex: Internet problem), I consider that the current system is quite efficient, and probably best than any other website.
If you want to be sure to avoid the quitters, you can also restrict your table to players that don't quit tables.
The system can probably be improved... but again it is quite satisfactory at now.
Just my two cents. Thanks for all of your work.
- The ability to leave red thumbs for people who leave games inappropriately. I recently played a game of Quoridor where my opponent played through the final move of the game and quit on the move where I was about to win. The game is here: http://en.boardgamearena.com/#!table?table=10464039. When I tried to give him a red thumb it said that I couldn't leave feedback because I had not played with him recently! In fact, your "report a player" page even says we should leave red thumbs for opponents who quit games rudely. But I can't. Can we change it so that abandoned games count as playing and I could leave a red thumb?
- Second, I know you're concerned about imposing a stiffer penalty on quitters because sometimes there are just computer problems or it's an accident. But even still, I just think that if you leave a game for any reason (even if accidental) it should just count as a loss. At least in a two-player game. It's not trying to be harsh, just the reality of it.
About the 98% of finished games, i'm surely unlucky with 6 Nimmt.
I started about 5-10 6 Nimmt since I came here (around end of Auhust) and still, I have in my stats : 0 (zero) games played !!!
I never succeeded to finish a single game !!
I still have a game (Gomoku) unfinished just before the last move, but i can't give a red thumb because he's Newbie/never played against him, but this player played many games since...
BTW, it''s a very good site, here !
Re: Players Quitting
(Don't know how I missed these posts.)Jest Phulin wrote:It depends on the interactions of the players. In a marathon, for example, one person who stops running doesn't affect the runners at the front. I have no problem with them conceding. However, what if it were an automobile race on a track? Handling lapped traffic is a concern for the leaders, and does affect the outcome. Even if the leaders are not close, there may be other racers who are benefiting from drafting that racer. For the integrity of the sport, they keep going. Similarly, for the integrity of this site, quitters should have some penalty if their game actions influence the other players' actions.
Agreed. Someone leaving a game does affect the integrity of the game, or even playing lousy on purpose to end a game quickly, can affect the outcome of it, which is not fair to the people who are left, regardless of who is winning. Some games cannot be finished properly, and some games would just be ruined and become unfair. So I can totally see not allowing people to concede multi-player games. There are a few which might not be affected, but they would have to go through and decide which ones that would work for. (Can't Stop for instance, although that is not one I'd ever decide I was too far behind to do anything about it, so bad example.)
As to that wonderful 98% satisfactory rating... NOT in the turn-based. Over half my games are abandoned, and that is absolutely not satisfactory at all. And that is even considering that I have learned my lesson and try to stick with ones that are restricted, but still over half are abandoned.
Re: Players Quitting
Hi
I quite agree with the annoying part of a game stopped by a quitter. I totaly disagree to put in the same bag those who quit on purpose and those who are disconnected .
Unfortunately I am sometimes disconnected (maybe because of my location) (Hopefully for my reputation most of the time when I am to win
).
My suggestion about it would be :- In a real-time game when someone quits for any reason after the proper time for expelling the player an option should be offered.
Either cancel the game or the Game becomes turn based .
If after becoming turn based the same player doesn't play in the proper time, we are now sure it is a bad player so he should be directly banned.**
In any case everyone even the "quiter" should be able to thumb down.
IMHO, the 98% of games reaching the end tells more that the BGA community is mostly a great one rather that says the thumb system is efficient.
** if that is possible to do, a great option would be to propose in a real time game to turn it into a based turn (with agreement of the players). That would cover when you ve started a game that last more than planned or any "good" reason of real life to have to stop playing.
I quite agree with the annoying part of a game stopped by a quitter. I totaly disagree to put in the same bag those who quit on purpose and those who are disconnected .
Unfortunately I am sometimes disconnected (maybe because of my location) (Hopefully for my reputation most of the time when I am to win
My suggestion about it would be :- In a real-time game when someone quits for any reason after the proper time for expelling the player an option should be offered.
Either cancel the game or the Game becomes turn based .
If after becoming turn based the same player doesn't play in the proper time, we are now sure it is a bad player so he should be directly banned.**
In any case everyone even the "quiter" should be able to thumb down.
IMHO, the 98% of games reaching the end tells more that the BGA community is mostly a great one rather that says the thumb system is efficient.
** if that is possible to do, a great option would be to propose in a real time game to turn it into a based turn (with agreement of the players). That would cover when you ve started a game that last more than planned or any "good" reason of real life to have to stop playing.
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- ↳ Reflections in the Looking Glass
- ↳ Just Desserts
- ↳ Mech A Dream
- ↳ Farm Club
- ↳ Twin Tin Bots
- ↳ 101: the match
- ↳ Splash Down
- ↳ Inori
- ↳ Hokito
- ↳ Mind Cycling
- ↳ Kikai - Bricolage Heads
- ↳ Clash of Decks
- ↳ Trench
- ↳ King of the Pitch
- ↳ Citadels
- ↳ Rainbow
- ↳ Next Station: Tokyo
- ↳ Garden Rush
- ↳ Welcome To New Las Vegas
- ↳ Coloretto
- ↳ Beyond
- ↳ Nippon
- ↳ Framework
- ↳ Harvest
- ↳ Fleet
- ↳ Dingo's Dreams
- ↳ Azul Duel
- ↳ Pond
- ↳ Quantum
- ↳ Open Face Chinese Poker
- ↳ Gnome Hollow
- ↳ Downforce
- ↳ Nile
- ↳ Tikal
- ↳ Color Flush
- ↳ Mantis Falls
- ↳ Trellis
- ↳ Cookie Addict!
- ↳ Symbiose
- ↳ DVONN
- ↳ Azure
- ↳ Dracula vs Van Helsing
- ↳ Marrakech
- ↳ 500
- ↳ Biomos
- ↳ My Shelfie: The Dice Game
- ↳ Golf
- ↳ Skat
- ↳ Kado
- ↳ Cóatl
- ↳ MegaJackpot
- ↳ Dinner In Paris
- ↳ Pacifica
- ↳ Queen of Scots
- ↳ Junk Drawer
- ↳ Space Station Phoenix
- ↳ Resist!
- ↳ Paris Connection
- ↳ Pisanki
- ↳ Inverted Dice
- ↳ The Last Droids
- ↳ iye
- ↳ Cathood
- ↳ Schafkopf
- ↳ Stockpile
- ↳ Celestia
- ↳ The Brambles
- ↳ Nature
- ↳ Quattuor Reges
- ↳ Takenoko
- ↳ Four Color Cards
- ↳ Similo
- ↳ Lords of Xidit
- ↳ Pingimus
- ↳ Lost Seas
- ↳ 31
- ↳ Get on Board: New York & London
- ↳ Perudo
- ↳ Potions of Azerland
- ↳ Naishi
- ↳ The Boss
- ↳ Assyria
- ↳ Biomes of Nilgiris
- ↳ Belladone Bluff
- ↳ Shock! Knights & Poisons
- ↳ abalone
- ↳ After Us
- ↳ Scriptoria
- ↳ Cat in the Box: Deluxe Edition
- ↳ Mate
- ↳ Mijnlieff
- ↳ Arctic
- ↳ Mercado de Lisboa
- ↳ Oh-Seven
- ↳ 1000
- ↳ Legions
- ↳ Stupor Mundi
- ↳ Evo: The "Game no Name"
- ↳ Go-Stop
- ↳ Quartz: The Dice Game
- ↳ Festival
- ↳ Pyramido: Forgotten Treasures
- ↳ Pylos
- ↳ Cairo Corridor
- ↳ Giraffe Raffe
- ↳ Dice Theme Park
- ↳ Verso
- ↳ Fruit Picking
- ↳ Panda Rei
- ↳ Tang Hu Lu
- ↳ Botanicus
- ↳ Red7
- ↳ March of the Crab
- ↳ Lady's Choice
- ↳ Ninjan
- ↳ Misty
- ↳ Abra Chadabra
- ↳ VektoRace
- ↳ Lines of Action
- ↳ Sail
- ↳ Cuttle
- ↳ sparts
- ↳ Armadöra
- ↳ Tortuga 1667
- ↳ Gosu X
- ↳ River of Gold
- ↳ Jump Gate
- ↳ Odicey
- ↳ LUZ
- ↳ Samarkand
- ↳ Durak
- ↳ Wizards Cup
- ↳ Art Thief
- ↳ Kokeshi
- ↳ Lumen: The Lost World
- ↳ Go Fish
- ↳ Quetzal
- ↳ Golfie
- ↳ Dédale
- ↳ Resolve
- ↳ Envelopes of Cash
- ↳ Crisps
- ↳ Stalk exchange
- ↳ Sir Ocelot's cave
- ↳ Claim
- ↳ Shifting Stones
- ↳ Quarto
- ↳ Art Decko
- ↳ Age of Civilization
- ↳ Mesos
- ↳ Hidden Leaders
- ↳ Yokai
- ↳ Battle of LITS
- ↳ Conspiracy
- ↳ Dice Hospital: ER – Emergency Roll
- ↳ Let's Catch the Lion!
- ↳ Luxor
- ↳ Forks: 2nd Edition
- ↳ Color Pop
- ↳ Scratch and Catch
- ↳ Qu4to
- ↳ Cephalopod
- ↳ Tablut
- ↳ 12 Chip Trick
- ↳ Cucumber
- ↳ German Whist
- ↳ Shogun
- ↳ Oriflamme
- ↳ Bower
- ↳ Verona Twist
- ↳ Balloon Pop!
- ↳ None Shall Pass!
- ↳ District Noir
- ↳ It's a Wonderful Kingdom
- ↳ Refuge
- ↳ Seikatsu
- ↳ Applejack
- ↳ The Itty Bitty Card Game
- ↳ Treos
- ↳ Kulami
- ↳ Happy City
- ↳ Paper World
- ↳ Coin Age
- ↳ Roll Into Town
- ↳ The Hanging Gardens
- ↳ Dungeon Rummy
- ↳ Road to 300
- ↳ Circle of Life
- ↳ Kingscraft
- ↳ Caper: Europe
- ↳ President
- ↳ Gomoku
- ↳ GoldnCrash
- ↳ Takara Island
- ↳ Sherlock 13
- ↳ Choconnect
- ↳ Mapmaker: The Gerrymandering Game
- ↳ The Jelly Monster Lab
- ↳ Tiwanaku
- ↳ China Gold
- ↳ Ginkgopolis
- ↳ Mythicals the boardgame
- ↳ Seotda
- ↳ Dragon Castle
- ↳ Bug
- ↳ Bunny Drops
- ↳ Sfynx
- ↳ Classified Information
- ↳ Little Factory
- ↳ Metro
- ↳ Thurn and Taxis
- ↳ Cake Master
- ↳ Sneferu: Builders of the Pyramids
- ↳ Pocket Cats
- ↳ Orion Duel
- ↳ Propuh
- ↳ Piratas!
- ↳ Streetcar
- ↳ Mind Up!
- ↳ Blooms
- ↳ Diamonds
- ↳ The Last
- ↳ Con Sonar!
- ↳ Love Links
- ↳ Caravan
- ↳ Moon River
- ↳ Jekyll vs. Hyde
- ↳ Sergeant Major
- ↳ ECK
- ↳ Battlegammon
- ↳ Via Magica
- ↳ Newton
- ↳ EKONOS
- ↳ Mexica
- ↳ 42
- ↳ Cosmos: Empires
- ↳ Architects of Amytis
- ↳ Tiny Turbo Cars
- ↳ Ekko
- ↳ Kami
- ↳ Karvi
- ↳ Crazy Farmers
- ↳ Masters of Renaissance: Lorenzo il Magnifico – The Card Game
- ↳ Siam
- ↳ Aniversus
- ↳ Kabaleo
- ↳ Qamgo
- ↳ Hex
- ↳ Nibble
- ↳ Medina
- ↳ Room 25
- ↳ Duck & Cover
- ↳ Simplicity
- ↳ Buttons
- ↳ Big Two
- ↳ Kahuna
- ↳ Hadara
- ↳ Ynaros Fallin
- ↳ Skate Legend
- ↳ Finca
- ↳ Calypso
- ↳ Bacon
- ↳ Age of Champagne
- ↳ Tulip & Rose
- ↳ L'Oracle B.A-BET
- ↳ Ultimate Tic-Tac-Toe
- ↳ Battle Spirits Saga
- ↳ Veletas
- ↳ GOLDblivion
- ↳ Zola
- ↳ Quirky Quarks
- ↳ 99 (trick-taking card game)
- ↳ Elfenland
- ↳ Apocalypse au Zoo de Carson City
- ↳ High Season
- ↳ Flaming Pyramids
- ↳ Oxono
- ↳ Equinox
- ↳ Connect6
- ↳ Sahwari
- ↳ Dicy Cards
- ↳ Geek Out! Masters
- ↳ The Gnomes of Zavandor
- ↳ Forever Home
- ↳ Neom
- ↳ SetUp
- ↳ Steam Works
- ↳ On Tour
- ↳ Spring Cleaning
- ↳ Ice and the Sky
- ↳ Zefiria
- ↳ Konane
- ↳ Homesteaders
- ↳ The King's Guild
- ↳ 3000 Scoundrels
- ↳ Florenza: The Card Game
- ↳ Thermopyles
- ↳ The Fox in the Forest: Duet
- ↳ Power Vacuum
- ↳ Vault A Den of Thieves
- ↳ Coal Baron
- ↳ Unrest
- ↳ Okanagan: Valley of the Lakes
- ↳ Nacho Pile
- ↳ Hack Trick
- ↳ Sobek
- ↳ Yaniv
- ↳ Almadi
- ↳ Romi Rami
- ↳ Forage
- ↳ Batalla de Coronas
- ↳ Solar Storm
- ↳ Loco Momo
- ↳ Cardiceo
- ↳ GrumbleStone
- ↳ Trike
- ↳ Legendary Inventors
- ↳ Koryŏ
- ↳ That's Life!
- ↳ Lielow
- ↳ Dark Agent
- ↳ Flowers: A Mandala Game
- ↳ Solo Whist
- ↳ Copenhagen
- ↳ HUND
- ↳ Flip Freighters
- ↳ Sapiens
- ↳ Boreal
- ↳ Eminent Domain: Microcosm
- ↳ Maps of Misterra
- ↳ Micro Midgard
- ↳ All In
- ↳ OASIS New Hope
- ↳ Castles of Caleira
- ↳ Goblin Hood
- ↳ For the King (and Me)
- ↳ Starship Merchants
- ↳ Evergreen
- ↳ Boomerang: Australia
- ↳ Once Upon A Forest
- ↳ Megalomania
- ↳ Caribbean All Fours
- ↳ Cradle to Grave
- ↳ Le Roy des Ribauds
- ↳ Palace
- ↳ Dice Summoners
- ↳ Divercité
- ↳ The Battle for Hill 218
- ↳ Yokai Septet
- ↳ Astra
- ↳ Insert
- ↳ Niagara
- ↳ gaia
- ↳ Number Drop
- ↳ Rest In Peace
- ↳ Vidrasso
- ↳ The Ruhr: A Story of Coal Trade
- ↳ United Square
- ↳ Noir: Killer versus Inspector
- ↳ Diced Tomatoes
- ↳ The Builders: Antiquity
- ↳ Meridians
- ↳ Barbu
- ↳ Dinosaur Tea Party
- ↳ Origin
- ↳ Exit Strategy
- ↳ Boss Quest
- ↳ Expedition: Northwest Passage
- ↳ Through the Ages
- ↳ 24/7: The Game
- ↳ Whist 22
- ↳ Gift of Tulips
- ↳ Volfyirion Guilds
- ↳ Zuuli
- ↳ FIKA
- ↳ Don't Go In There
- ↳ Humanity
- ↳ Neutreeko
- ↳ Hawaii
- ↳ Xanadu
- ↳ Murus Gallicus
- ↳ Colorado
- ↳ Secret Moon
- ↳ Diablo
- ↳ Nain Jaune
- ↳ HUGO
- ↳ Robots Ate Our Pizza
- ↳ I'm The Boss
- ↳ Empire Plateau: The Lateral Thinking Tactical Strategy Wargame
- ↳ Micro Dojo
- ↳ Ghost At Home
- ↳ Rift Valley Reserve
- ↳ Legend Raiders
- ↳ Betta
- ↳ Streets
- ↳ cucco
- ↳ Hypnosia
- ↳ Mia
- ↳ Crime Zoom: A Dirty Objective
- ↳ Oust
- ↳ Line It
- ↳ Crypt
- ↳ Silo
- ↳ Knockout Whist
- ↳ Legends of Hellas
- ↳ Las Vegan
- ↳ Raubbau
- ↳ Tucano
- ↳ Lifeline
- ↳ Rive
- ↳ Sensei
- ↳ Hungarian Tarokk
- ↳ Impasse
- ↳ Drones vs Seagulls
- ↳ Stir Fry Eighteen
- ↳ Trusis
- ↳ Gosu
- ↳ Look at the Stars
- ↳ Schrödinger's Cats
- ↳ Cubosaurs
- ↳ Canosa
- ↳ Hydroracers
- ↳ Yin Yang
- ↳ Fairy Trails
- ↳ Veggie Garden
- ↳ mow
- ↳ 8 Masters' Revenge
- ↳ Noah
- ↳ Amyitis
- ↳ Injawara
- ↳ Regidice
- ↳ Factum
- ↳ Kingdoms
- ↳ Baby Dinosaur Rescue
- ↳ Vege Tables
- ↳ Egocentric World
- ↳ EpiZodiak
- ↳ Blue Skies
- ↳ Fai-fo
- ↳ Sobek 2 players
- ↳ Senshi
- ↳ Big Monster
- ↳ Small Islands
- ↳ Lineae
- ↳ Mascarade
- ↳ Dragon Keeper: The Dungeon
- ↳ Icebreaker
- ↳ Yspahan
- ↳ Iwari
- ↳ Nicodemus
- ↳ Eruption
- ↳ Troyes Dice
- ↳ Morocco
- ↳ SteamRollers
- ↳ Blaze
- ↳ Exploration: Warzone
- ↳ Tea Time
- ↳ Zener
- ↳ Penalty Challenge
- ↳ EVL
- ↳ Lost Explorers
- ↳ Herrlof
- ↳ Turn the tide
- ↳ Off the Rails
- ↳ Krosmaster Blast
- ↳ Grand Bazaar
- ↳ Grosstarock
- ↳ Trick of the Rails
- ↳ Rolled West
- ↳ NXS
- ↳ Hoarders
- ↳ Saint Poker
- ↳ Bombay
- ↳ Nautilus
- ↳ Cinco
- ↳ Gopher
- ↳ The Void
- ↳ Metromania
- ↳ Guildes
- ↳ KQJ
- ↳ Phat
- ↳ Penny Press
- ↳ Quantik
- ↳ Mammalath
- ↳ Uncle Chestnut's Table Gype
- ↳ ToeShamBo
- ↳ Biyi
- ↳ Nanga Parbat
- ↳ Diam's
- ↳ Coup
- ↳ Gear & Piston
- ↳ GORami
- ↳ Dragon Line
- ↳ Outlaws: Last Man Standing
- ↳ Tiki
- ↳ Gygès
- ↳ Khronos
- ↳ Outlaws: Last Man Standing
- ↳ 15 Days
- ↳ 15 Jours en France
- ↳ 216
- ↳ 5Pairs
- ↳ A Fistful of Gold
- ↳ APEX
- ↳ AVES
- ↳ Abroad
- ↳ Alakablast
- ↳ All You Can Eat Buffet
- ↳ Amazonas
- ↳ Apocalypse au Zoo de Carson City
- ↳ Arabella
- ↳ Archipels
- ↳ Arctica
- ↳ Atrah
- ↳ Auntie Mildred's list of random tasks
- ↳ Aurum
- ↳ Azul: Stained Glass of Sintra
- ↳ Bamboozle
- ↳ Battleships Pencil & Paper
- ↳ Bauer
- ↳ Bebop
- ↳ Bids
- ↳ Black Narrows
- ↳ Blast Radius
- ↳ Block Arena
- ↳ Blooms
- ↳ Blot
- ↳ Breadcrumbs
- ↳ Bug Off
- ↳ Bunny Boom
- ↳ Bus
- ↳ Bye-Bye Black Sheep
- ↳ CATsle Builder
- ↳ Cannonades
- ↳ Capybara'n'Capyabara
- ↳ Carcassonne
- ↳ Cassino
- ↳ Catopomp
- ↳ Chandigarh
- ↳ Cheez-Tricks
- ↳ Chicken!
- ↳ Churn
- ↳ Circadia
- ↳ Circle Of Life: on the Savannah
- ↳ Civolution
- ↳ Class of 89'
- ↳ Coins
- ↳ Coloretto
- ↳ Confusing Lands
- ↳ Cookie battle
- ↳ Crash
- ↳ Crits & Tricks
- ↳ Custodian Dice
- ↳ Dale of Merchants
- ↳ Dance of Muses
- ↳ Deck EXPRESS: Tennessee Central
- ↳ Deck EXPRESS: Tennessee Central
- ↳ Deliverance
- ↳ Deluxe Camping
- ↳ Detective Poker
- ↳ Dickory
- ↳ Digging For Dinos
- ↳ Dobro
- ↳ Draft Cider
- ↳ Dragon Keeper, The Dungeon
- ↳ Dragonarium
- ↳ Déjà Vu
- ↳ Edgecut
- ↳ Electrify
- ↳ Enemy Anemone
- ↳ Eriantys
- ↳ Expeditions
- ↳ Expressions
- ↳ Falconry
- ↳ Fall of Lumen
- ↳ Fantasy Tiles
- ↳ Festi’vibes
- ↳ Fibonachos
- ↳ Fight the Landlord
- ↳ Finity
- ↳ Five Three Five
- ↳ Flipwars
- ↳ Flume
- ↳ For-Ex
- ↳ Forest Shuffle : Smoky Mountains
- ↳ Forfort
- ↳ Four Gardens
- ↳ Fox on the Tree
- ↳ Friendly Fishing
- ↳ Fugu
- ↳ GIPF
- ↳ Game of Trains
- ↳ Garden Geckos
- ↳ Garden Nation
- ↳ Gems of Iridescia
- ↳ Get on Board: Paris & Roma
- ↳ Get the MacGuffin
- ↳ Go_sandboxversion
- ↳ Golden Goal
- ↳ Golems
- ↳ Good Fortune
- ↳ Greasy Spoon
- ↳ Group
- ↳ Grund
- ↳ Guile
- ↳ Gyges
- ↳ Hadron
- ↳ Hawaiian Hanafuda
- ↳ Heckin Hounds
- ↳ Herooj
- ↳ Hey! That's my fish
- ↳ Hypnosia
- ↳ Hội Phố (Second Edition)
- ↳ Inkwell
- ↳ Invector
- ↳ Isaac
- ↳ Isle of Bears
- ↳ Journey Horizon
- ↳ Kaiser
- ↳ Kani Nari Ebi
- ↳ Kelp
- ↳ Khronos
- ↳ Kinapa
- ↳ King of the Dice
- ↳ Kmakici Family's greatest teatime
- ↳ Knister
- ↳ Kraken Up
- ↳ Lata
- ↳ Les toits de Paris
- ↳ Lewis & Clark
- ↳ Libertalia: Winds of Galecrest
- ↳ Linkx
- ↳ Livingstone
- ↳ Logger
- ↳ Lunar
- ↳ Maatatahay
- ↳ Malabares
- ↳ Mango
- ↳ Maquis
- ↳ Mattock
- ↳ Meadow
- ↳ Metz
- ↳ Microlonies
- ↳ Mighty
- ↳ Minefield
- ↳ Minhwatu
- ↳ Mod Ten
- ↳ Monster Factory
- ↳ Monster Hex
- ↳ Monster Smash
- ↳ Moolight: The Land of the Wolves
- ↳ Mutant Crops
- ↳ Nap
- ↳ Narabi
- ↳ Neon Reign
- ↳ Next Station: Berlin
- ↳ Nice to Know! Animals
- ↳ Nylon-ppong
- ↳ ONE
- ↳ Odysseus
- ↳ Odéon
- ↳ Olenon
- ↳ Onda
- ↳ Open Season
- ↳ POP!
- ↳ Paikō
- ↳ Paladins of the West Kingdom
- ↳ Palourde
- ↳ Panda Panda
- ↳ Park Life
- ↳ Penny Press
- ↳ Persona Non Grata
- ↳ Pescado Novo
- ↳ Petals
- ↳ Piepmatz
- ↳ Pier 18
- ↳ PiliPiliExtraSpicy
- ↳ Pioneer Rails
- ↳ Pirates Under Fire
- ↳ Point City
- ↳ Pook
- ↳ Positano
- ↳ Puerto Rico
- ↳ Quest Inc.
- ↳ Quiltable
- ↳ Quinque
- ↳ Quintus
- ↳ Quorum
- ↳ RIVALS
- ↳ RabbitZ & Robots
- ↳ Race for the Galaxy
- ↳ Redstone
- ↳ Relative Space
- ↳ Road Master
- ↳ Room and Pillar
- ↳ Roppyakken
- ↳ Rowdy Partners
- ↳ Rumble Planet
- ↳ Safari Witness
- ↳ Savanna Ten
- ↳ Schadenfreude
- ↳ Scratch and Catch
- ↳ Scream Park
- ↳ Sea Shells
- ↳ Seven Knights Bewitched
- ↳ Sheep Boom Bah
- ↳ Skirmish: Battle for Draconia
- ↳ Sky Totems
- ↳ Skybirds
- ↳ Sobek 2 players
- ↳ Soulaween
- ↳ Speculaas
- ↳ Spellcrafter
- ↳ Splitter
- ↳ Squadro
- ↳ Stigméria
- ↳ Stonks
- ↳ Strategic Reserve
- ↳ Strawberry Sunset
- ↳ Sunfield Farm
- ↳ Sunrise Sunset
- ↳ Suspeição
- ↳ Take Time
- ↳ Tamago Dorobou
- ↳ Tangram City
- ↳ Tannhäuser
- ↳ Tapas
- ↳ The Battle for Hill 218
- ↳ The Great American Fox Hunt
- ↳ The Great Split
- ↳ The Happiest Cat in the World
- ↳ The King of the Woods
- ↳ The Little Flower Shop
- ↳ The Nine Domains
- ↳ The Oracle of Delphi
- ↳ The White Castle Duel
- ↳ Tholos
- ↳ Thrive
- ↳ Tien Len
- ↳ Time Splicers
- ↳ Tiny Farms
- ↳ Toepen
- ↳ Tokaido Duo
- ↳ Tomatoss
- ↳ TriATri
- ↳ Trick-n-Chef
- ↳ Trickarus
- ↳ Troggu
- ↳ Tsukimi
- ↳ Twin Palms
- ↳ Two-Ten-Jack
- ↳ Ultimatch
- ↳ Unane
- ↳ Up or Down?
- ↳ Vegetable Stock
- ↳ Verdant Arizona
- ↳ Via Gladiola
- ↳ Vivo
- ↳ Vizia
- ↳ Voyages
- ↳ Waddle
- ↳ Wana
- ↳ Whist
- ↳ Widgets n' Digit$
- ↳ Wild Space
- ↳ Word Traveler
- ↳ Xxung
- ↳ Yoxii
- ↳ Zookeepers
- ↳ a_way
- ↳ niwashi
- ↳ Àiyé
- ↳ Écarté