New UI suggestions

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BartholomewBart
Posts: 39
Joined: 06 March 2026, 12:41

Re: New UI suggestions

Post by BartholomewBart »

Ryokunkunkun wrote: 24 April 2026, 15:57 I couldn't find where to suggest changes, but one change I really want them to add is to know which card in hand is from the previous round vs a new card. For example, in a real table setting, if I see that someone has kept the same card over multiple rounds I can keep using the guard and have some guesses cut out since I've already guessed them. In this game, it's impossible to know if the card in their hand has been there from round 1, or just recently drawn
In real life, I constantly shuffle my two cards. It's the whole idea that they don't know how long a card has been in my hand.
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Suoivax
Posts: 347
Joined: 13 April 2022, 00:27

Re: New UI suggestions

Post by Suoivax »

Ryokunkunkun wrote: 24 April 2026, 15:57 I couldn't find where to suggest changes, but one change I really want them to add is to know which card in hand is from the previous round vs a new card. For example, in a real table setting, if I see that someone has kept the same card over multiple rounds I can keep using the guard and have some guesses cut out since I've already guessed them. In this game, it's impossible to know if the card in their hand has been there from round 1, or just recently drawn
That's not known information in a physical game (I purposely shuffle my two cards around), why should it be here?
Peltopeluri
Posts: 4
Joined: 07 August 2023, 16:47

Re: New UI suggestions

Post by Peltopeluri »

Yeah, I always shuffle the two cards. But one thing I noticed got me distracted was the two cards "flashing" (becoming invisible) just when I get the new card. It's just something I need to keep track of, as in physical game I know, which card comes to my hand from the deck, but in here they disappear for a second and I "need to" remember, which one I had before.

Just a nitpick.

But anyway, I think the game just isn't fun anymore without the premium version. The new 6 (Channelor) seems too powerful and really being the two cards, which dictate the outcome of a round.
Qeu
Posts: 1
Joined: 14 May 2015, 01:47

Re: New UI suggestions

Post by Qeu »

Something infuriating just happened to me. A game starts, two players game, turn based, not real time.

The other player uses the king as their first action. I log in and see that I have two cards. I can’t find which card I had in hand at the start of the round. I see in the log (mobile) that the other player used the king on me. But that’s all.

Something should be done so you can have all the information you are supposed to have from your own hands.
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