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Re: Tash-Kalar: Merry Christmas from CGE and BGA!
Posted: 30 December 2014, 22:27
by PetrGasparik
Benjamin Wack's surname shouldn't be translatable. It appears as "pošuk" in Czech autotranslated text, which is pretty rude designation for someone, in Czech.
Re: Tash-Kalar: Merry Christmas from CGE and BGA!
Posted: 31 December 2014, 09:54
by PetrGasparik
To the Quinarbre: In TK, there is an option to throw away all cards to refresh hand. Is it implementable?
Re: Tash-Kalar: Merry Christmas from CGE and BGA!
Posted: 31 December 2014, 13:25
by kino222
I think Deathmatch should be the default mode instead of High mode. High mode is difficult to new players.
Re: Tash-Kalar: Merry Christmas from CGE and BGA!
Posted: 31 December 2014, 14:31
by Quinarbre
Yeah, my name is not really flattering in English, and now Google Translation wants it to be the same in other languages too
Whatever...
You can select a card (as if you wanted to summon it) and then click Discard in the top status bar. Be aware that it's not exactly "throw away all cards", you discard one from your deck and return some others to the bottom of theirs decks.
About Deathmatch : there are indeed less things to manage, but on the other hand an experienced player can quite easily trash you for the whole game and maintain you with virtually no pieces on board while scoring points for your flares, so I don't think that's a good introduction to the game

Re: Tash-Kalar: Merry Christmas from CGE and BGA!
Posted: 31 December 2014, 18:12
by teasel
not sure if it has already been suggested but could a cheat sheet about all the possible variation of a pattern in a card be implemented? as there is no way to rotate the cards i find myself rotating my head like i'm a frigging owl just to understand if something can be summoned or not and it's frustating
Re: Tash-Kalar: Merry Christmas from CGE and BGA!
Posted: 31 December 2014, 18:41
by Quinarbre
It's feasible but I wouldn't be doing you a favor ! You need to learn those patterns, learn to rotate them, and learn to recognize them without doing the mental rotation. Those are the same reasons why I chose not to highlight places where you can summon a being when you click on its card.
Vlaada explains it better than I could, so take a look at the bottom half of the last page of
this guide book.
If you want some help memorizing patterns you can also read this :
http://www.tash-kalar.com/beings.html
Keep trying, it's really worth learning !
Re: Tash-Kalar: Merry Christmas from CGE and BGA!
Posted: 04 January 2015, 18:47
by Een
PetrGasparik wrote:Benjamin Wack's surname shouldn't be translatable. It appears as "pošuk" in Czech autotranslated text, which is pretty rude designation for someone, in Czech.
That's correct, but when the autotranslate feature for the news was set in place, I couln't find a way to mark some parts of the text not to be translated before passing it over to the automated translation system.
This will get solved when I find the time to complement the current system with a way for the community to review and improve the autotranslated news to get to the same level of quality as the other parts of the site translated by the community. I hope to be able to do this in T1 2015. No promises though, lots of things can happen (and usually do

)
In the meantime, my apologies to Benjamin!
Cheers,
Een
Re: Tash-Kalar: Merry Christmas from CGE and BGA!
Posted: 06 January 2015, 23:18
by Quinarbre
The first bugfix is being deployed :
- Angel of Death can leap onto any piece even if it can't be upgraded
- Gryphon Rider can downgrade even if it cannot place a piece
- Naiad can commit suicide as a first move and still get a second
- "Enemy pieces destroyed this turn" area in Deathmatch actually shows only enemy pieces
- Removed a few unused strings
- Disabled click on board when discarding
- Logs are now translated. A couple of strings will need to be retranslated (bad segmentation, they couldn't be correctly localized anyway), sorry for the inconvienance.
(Edit3 : no untranslated string as far as I know

)
Enjoy !