Where do you draw the line between playing and thinking? 2 seconds? 5 seconds? 10? 60?Meeplelowda wrote: ↑11 May 2026, 20:43 They are here playing if they are.....PLAYING, i.e., making moves almost immediately after you move.
Where do you draw the line between thinking and gone? 10 seconds? 30 seconds? 1 minute? 2? 5?
The only solution I find is if, after converting a turn-based game into real-time, expelling was not possible any more, and instead it reverted to turn-based (even without the other players' agreement). Once back in turn-based, expelling should work as usual. This means the feature would need a little more work than "just" turning a game into real-time.