Game always closes!

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GTSchemer
Posts: 1130
Joined: 09 August 2013, 03:26

Re: Game always closes!

Post by GTSchemer »

Common language should normally prevent players from joining games at all.

It might be multiple different issues. I played a game with the player who reported an issue earlier and things have been fine, but today I confirmed there was a bad build so I temporarily rolled it back.
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GTSchemer
Posts: 1130
Joined: 09 August 2013, 03:26

Re: Game always closes!

Post by GTSchemer »

Ironside79 wrote: 28 June 2026, 17:55 Hi all
I am trying to join games but after few seconds, It closes because "all players abandoned Game"

IS this normal?
Silthe wrote: 12 July 2026, 22:54 This happened to me a few times so I started my own game. I got six players signed up, but the game wouldn't start. And I had a second game that was still looking for players. I canceled the second game, thinking I'd accidentally started two, and the first one that had all six players canceled.

Pretty sure this is what keeps happening to people. They post a game and it won't start even when full of players so they end up canceling it.

I see some people are actually playing the game, so I'm going to keep trying to join and create games even though it hasn't worked for two days.
Storm Giant wrote: 13 July 2026, 01:48 I suspect the common language for the players is the cause of the games getting closed. I tried joining a few tables several days ago and I noticed shortly after that if the players don't share a common language (in the player profile), the game will be automatically be cancelled. And the table will reload, without the last player who tried to join.

In the case of Slithe, I suspect when the sixth player joined, that player didn't share a common language, and before the game could check that, it automatically tried to start but encountered the problem and had an error (probably due to all players not having a common language).

I suggest clearly labelling in the table description the language to be used in the game. That way only players who share that language would join and the table wouldn't get cancelled.
I have deployed a new build today which hopefully resolves all problems with games failing to start.

If anyone sees one of these 2 exact behaviors, please make a bug report or PM me immediately:

1. You host a table, it fills up, but nothing happens. There is no error and it does not give you a button to start.
2. You join a table as the last player, but you see a red error bar at the top of the screen. The game does not start.


To repeat, these should never happen, but I will still monitor just in case.
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