Page 2 of 2
Re: games that count points declare winner instantly
Posted: 20 July 2026, 06:07
by menettm
stevage wrote: ↑20 July 2026, 05:02
Argh! I was so happy when it started doing this! It was buggy the old way - so frustrating to have to wait like 60 seconds to find out who won.
Could this please be an option? I'm not a kid, I don't need artificial suspense.
You can make another suggestion
here. Maybe this request already exists.

Re: games that count points declare winner instantly
Posted: 20 July 2026, 10:20
by lefalaf
stevage wrote: ↑20 July 2026, 05:02
Argh! I was so happy when it started doing this! It was buggy the old way - so frustrating to have to wait like 60 seconds to find out who won.
Could this please be an option? I'm not a kid, I don't need artificial suspense.
Reloading the game most likely will skip to the results if you don’t want to wait. May vary in some games.
P.S. A score tally animation is not a bug. Unless you mean something else that you’ve seen before this change and change back.
Re: games that count points declare winner instantly
Posted: 20 July 2026, 22:26
by tbhp
stevage wrote: ↑20 July 2026, 05:02
Argh! I was so happy when it started doing this! It was buggy the old way - so frustrating to have to wait like 60 seconds to find out who won.
The definition of a bug is not something you don't like.
stevage wrote: ↑20 July 2026, 05:02
Could this please be an option? I'm not a kid, I don't need artificial suspense.
Seems ironic to read that here. If you have such arbitrary notions of what makes someone a "kid", why are you even playing board games on the internet?
Re: games that count points declare winner instantly
Posted: 22 July 2026, 06:18
by stevage
lefalaf wrote: ↑20 July 2026, 10:20
P.S. A score tally animation is not a bug.
It was perfect for a few days: a score tally animation for those that want that, and instantly telling you the result of the game, for those who want that.
Honestly, I don't really understand why anyone would want information to be withheld for 30 seconds, but...fine.
Re: games that count points declare winner instantly
Posted: 22 July 2026, 07:13
by FrankJones
stevage wrote: ↑22 July 2026, 06:18
lefalaf wrote: ↑20 July 2026, 10:20
P.S. A score tally animation is not a bug.
It was perfect for a few days: a score tally animation for those that want that, and instantly telling you the result of the game, for those who want that.
Honestly, I don't really understand why anyone would want information to be withheld for 30 seconds, but...fine.
For the same reason people do not want others to tell them the surprise ending of a film. Dramatic effect.
And, the information was not withheld during the bug phase. Anyone who did not want to wait for a few seconds (30 seems unusually long) would just switch to a different BGA tab and see the result.
In this thread several people explained why they like it that way. The sound effects, the suspense and drama, etc.
Re: games that count points declare winner instantly
Posted: 22 July 2026, 17:28
by tbhp
stevage wrote: ↑22 July 2026, 06:18
lefalaf wrote: ↑20 July 2026, 10:20
P.S. A score tally animation is not a bug.
It was perfect for a few days: a score tally animation for those that want that, and instantly telling you the result of the game, for those who want that.
Honestly, I don't really understand why anyone would want information to be withheld for 30 seconds, but...fine.
I don't think it did both, that's why this thread was made.
Now it seems that it is doing what you say. In Castle Combo anyway, now you can either wait for the tally of the results or click an arrow that makes them appear instantly. That's a very good change and is how things should have been since the start.
I really liked it when I was new to the game, but after a while I got bored of it. Now that I'm able to skip it, I usually do it, but for really important games like tournament knock out games and the like, I may prefer the suspense. When I'm just playing Arena games in quick succession, I generally don't want to wait, I'm eager to get to the next game.