Re: AI art?
Posted: 14 August 2026, 18:41
source?vincesavvy wrote: ↑14 August 2026, 12:58 I seen online that the creator states that he never used AI... [...]
source?vincesavvy wrote: ↑14 August 2026, 12:58 I seen online that the creator states that he never used AI... [...]
Thanks for raising this — it's a fair question given how AI tooling is evolving in illustration work.
I'm sorry, but none of this is remotely believable. In fact, I am choosing to believe you are lying to us outright as that is actually less insulting than to buy the argument that the alleged artist drew enough images to *exclusively* train their own AI model on (which is more images than you'd need for this game) THEN decided that it really just needed the AI slop filter to bring the art all together.Unigoat_Edition wrote: ↑14 August 2026, 22:45Thanks for raising this — it's a fair question given how AI tooling is evolving in illustration work.
To clarify the process: the images were created by Guillaume Alarie, the game's author. He trained his own AI model exclusively on his own original artwork, which the model then used to generate a base set of illustrations. Those outputs were subsequently refined and retouched by hand to arrive at the final artwork used in the game.
We understand the concerns around AI-assisted art, and we take them seriously. In this case, the tool functioned as an extension of the illustrator's own creative process rather than as an independent artist — the model was trained solely on Guillaume's own body of work, and he directed and finalized every image himself. For that reason, we believe the artist credit accurately reflects who created the artwork.
Happy to answer any further questions about the process.
how many thousand cats did he draw for the ai to understand what a cat is?Unigoat_Edition wrote: ↑14 August 2026, 22:45 [...]
To clarify the process: the images were created by Guillaume Alarie, the game's author. He trained his own AI model exclusively on his own original artwork, which the model then used to generate a base set of illustrations. Those outputs were subsequently refined and retouched by hand to arrive at the final artwork used in the game.
[...]
Happy to answer any further questions about the process.
You've copy-pasted this same explanation in multiple places on here and on BGG.Unigoat_Edition wrote: ↑14 August 2026, 22:45Thanks for raising this — it's a fair question given how AI tooling is evolving in illustration work.
To clarify the process: the images were created by Guillaume Alarie, the game's author. He trained his own AI model exclusively on his own original artwork, which the model then used to generate a base set of illustrations. Those outputs were subsequently refined and retouched by hand to arrive at the final artwork used in the game.
We understand the concerns around AI-assisted art, and we take them seriously. In this case, the tool functioned as an extension of the illustrator's own creative process rather than as an independent artist — the model was trained solely on Guillaume's own body of work, and he directed and finalized every image himself. For that reason, we believe the artist credit accurately reflects who created the artwork.
Happy to answer any further questions about the process.
Because they're lying. No artist would make art for a game then say "yeah let's run this through ChatGPT and ruin it."NeonMulch wrote: ↑15 August 2026, 15:43 My friend got this game as a gift, we are all artists in our friend group and we begrudgingly tried this meh game together. It looks very much like AI art. I wonder why the artist then didn't do all of the illustrations but trained a model on them? It just looks...off? Cheap?