Re: I built an AI that plays Toy Battle, and now it's almost impossible to beat
Posted: 09 October 2026, 14:41
Could you derive guidelines from what the Agent learned?
Like how in chess knights on the board's edge are almost always a bad idea. Stuff could help the player bade improve their game.
PS: next time I see a ReposProd person at an event I'll show them your thread
Like how in chess knights on the board's edge are almost always a bad idea. Stuff could help the player bade improve their game.
PS: next time I see a ReposProd person at an event I'll show them your thread