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Re: I built an AI that plays Toy Battle, and now it's almost impossible to beat

Posted: 09 October 2026, 14:41
by TravaharSummaPowah
Could you derive guidelines from what the Agent learned?


Like how in chess knights on the board's edge are almost always a bad idea. Stuff could help the player bade improve their game.

PS: next time I see a ReposProd person at an event I'll show them your thread