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Re: iPhone Zoom and Tap problems

Posted: 24 October 2026, 15:31
by Hopkins
nik592 wrote: ↑24 October 2026, 03:11 ...That's a lot of different environments to be testing for, even if you ignore the lesser used browsers.
As a developer myself I do, indeed, appreciate this. The thing I find most annoying is that, when HTTP and the world wide web started, the idea was that the content would be described and the device would render as appropriate. Of course, it was never imagined that the browser would become a virtual machine, and so perhaps the fact that it works as well as it does is remarkable!

Re: iPhone Zoom and Tap problems

Posted: 25 October 2026, 20:49
by Arkus55
używam safari. Puerto Rico to najgorsza gra na bga jaka do tej pory zagrałem. brak zoom, grafika do bani, interfejs slaby. czy będzie update

Re: iPhone Zoom and Tap problems

Posted: 26 October 2026, 21:30
by CautiousGambler
BGA is like being in 2008 sometimes. We aren't talking IE6 compatibility here.

Building a cross platform compatible web app is not rocket science in almost 2027.

There is no better place online to play boardgames than BGA, I want it to explode and grow like crazy.... but these kinds of issues are why BGA doesn't grow. Many things are clunky, look outdated, and suffer from performance issues.

Re: iPhone Zoom and Tap problems

Posted: 27 October 2026, 20:37
by tbhp
CautiousGambler wrote: ↑26 October 2026, 21:30 BGA is like being in 2008 sometimes. We aren't talking IE6 compatibility here.

Building a cross platform compatible web app is not rocket science in almost 2027.

There is no better place online to play boardgames than BGA, I want it to explode and grow like crazy.... but these kinds of issues are why BGA doesn't grow. Many things are clunky, look outdated, and suffer from performance issues.
I'm pretty sure some phone manipulation details are not what is preventing the site to grow (if it's even true that it's growing less than it should).

There are much more important matters than wanting BGA to include all the latest and shiny web developments. This is how they justified the recent tournament overhaul, but no one cares about that, and no one had any issue with the way things looked before, quite the contrary.

The site should focus on functionality, security and integrity, making sure its history is preserved and people are able to play games normally. Adding new things comes after, only once you know the basics are ensured, and only if it's a change people actually want.

We are people who play board games here, I'm pretty sure most of us value culture and quality over being fed new things that people eat up just because they are new. We are not like phone consumers looking for the latest model and not caring about anything else.