Timeout in Friendly Mode - Re-Adding Player?

Discussions about BGA (all languages)
Forum rules
Warning: challenging a moderation in Forum = 10 days ban
More info & details about how to challenge a moderation: viewtopic.php?p=119756
User avatar
Shivaware
Posts: 365
Joined: 26 November 2012, 17:00

Re: Timeout in Friendly Mode - Re-Adding Player?

Post by Shivaware »

GTSchemer wrote: ↑28 October 2026, 02:35
FrankJones wrote: ↑28 October 2026, 02:08 These are people who are friends outside of BGA. Why would one of them expel the other?
I've been reading Agatha Christie mysteries recently and this is beginning to feel like one.

"How could a timer exist in a non-timer game? And why would Mr. Smith expel his lifelong friend from a game?"
"Why does BGA have real-time non-timer games?"
User avatar
nik592
Posts: 1469
Joined: 16 October 2022, 13:54

Re: Timeout in Friendly Mode - Re-Adding Player?

Post by nik592 »

FrankJones wrote: ↑28 October 2026, 02:08 These are people who are friends outside of BGA. Why would one of them expel the other?
Because they didn't understand what "skipping" would do? I don't know, but it's there in the log.
Shivaware wrote: ↑28 October 2026, 02:54 "Why does BGA have real-time non-timer games?"
Yeah, that's a question that has been asked many times. I had thought that they removed the ability to make those games, because all it ever did was confuse poor people who leave their "friendly" game for 4 hours and come back to it ended. Switching from real-time friendly to turn-based friendly makes a kind of sense though, so maybe?

Don't be confused by this though: "Friendly mode: no rankings, no time limit per turn, no penalties. Real-time game." That's just a display bug where the turn-based friendly games also described themselves as "real-time" (also longstanding).
User avatar
Jellby
Posts: 3798
Joined: 31 December 2013, 12:22

Re: Timeout in Friendly Mode - Re-Adding Player?

Post by Jellby »

Shivaware wrote: ↑28 October 2026, 02:54 "Why does BGA have real-time non-timer games?"
Expectations.

Sometimes I want to play a real-time game in friendly mode. Sure, there's no guarantee that the other player(s) will play at real-time speed, and I can leave at any moment anyway. But I don't want someone joining and expecting/intending to make a move once a week, when I want something like one move per minute.

Also, real-time games, friendly or not, prevent you from joining other real-time games, encouraging your undivided attention.
Post Reply

Return to “Discussions”