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Re: Auto-start + spectators chat + many little things (May 8th update)

Posted: 29 May 2020, 12:00
by Deranged
Romain672 wrote: 28 May 2020, 18:37
Deranged wrote: 28 May 2020, 10:16Why did you join a table if you had your own table going anyway?
Tell that to everyone on the auto lobby.
Deranged wrote: 28 May 2020, 10:16Doesn't that mean that if the not-your-table had started first, all the people loyally waiting at your-table would be ejected unceremoniously, rewarded for their patience with... nothing?
Exactly. If they want to start a game faster, they can start their own game too. It's how they decided to turn the lobby on my opinion.
But I'm not telling it to everyone in the auto-lobby; we are having this conversation. Joining two (or more) tables is something else then starting your own AND joining a table. And don;t you hide behind that "That's how the lobby works nowadays", that's just a hollow explanation of your own egoistic needs.

"Oh it's all bad now, so let's make it worse!"

I find that disgusting and reprehensible.

Good day, sir.

Re: Auto-start + spectators chat + many little things (May 8th update)

Posted: 29 May 2020, 17:39
by Romain672
Let's talk in mp, we are just not agree on that :(

Re: Auto-start + spectators chat + many little things (May 8th update)

Posted: 03 June 2020, 09:23
by sourisdudesert
sourisdudesert wrote: 27 May 2020, 10:35

We identified 2 issues on auto-start:
  • When playing with friends, if they accept too quickly you have no time to change the options.
  • When refusing a game, the lobby is freezing.
The 2 issues above has been fixed now.

Re: Auto-start + spectators chat + many little things (May 8th update)

Posted: 03 June 2020, 09:47
by aesche
Cool, thanks :)

Would it be an idea to not cancel all other open tables as soon as a table has full players reached and goes to the accept screen, but only when actually all players on such a table accepted the start?

If you‘re playing the abstract games without lots of ppl it‘s common to have many tables open, and if you then get all of them closed just for someone sitting down at one of these for a second and then cancels or leaves immediately, it‘s a bit annoying and a lot of work...

What do others think about this idea?

Re: Auto-start + spectators chat + many little things (May 8th update)

Posted: 04 June 2020, 22:46
by compte obelète
sourisdudesert wrote: 03 June 2020, 09:23 [quote=sourisdudesert post_id=59762 time=<a href="tel:1590572129" target="_parent">1590572129</a> user_id=2]


We identified 2 issues on auto-start:
  • When playing with friends, if they accept too quickly you have no time to change the options.
  • When refusing a game, the lobby is freezing.
The 2 issues above has been fixed now.
[/quote]

I have another issue, somebody have access to seven hotseats in a "solo" game even whiteout being premium, that is illegal.

Re: Auto-start + spectators chat + many little things (May 8th update)

Posted: 21 June 2020, 05:09
by ppsantos
I've noticed full tables don't autostart. At least with Sushi Go and 7 Wonders. Is there a time delay before auto starting or auto-start no longer works? Players have been leaving because full tables don't start

Re: Auto-start + spectators chat + many little things (May 8th update)

Posted: 23 June 2020, 16:39
by Ankeszu
sourisdudesert wrote:
sourisdudesert wrote: We identified 2 issues on auto-start:
  • When playing with friends, if they accept too quickly you have no time to change the options.
  • When refusing a game, the lobby is freezing.
The 2 issues above has been fixed now.
The freeze keeps happening - just not on the tab that was used to start the game. If I have 2 BGA tabs open, one for the game and the other on forum/group, autostart makes the non-game tab unusable withuot refresh... and that causes loosing already almost-typed comment or post, and all chat windows you had opened.