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Re: Twilight Imperium
Posted: 20 September 2024, 22:26
by Kerpen
Well done so far

Re: Twilight Imperium
Posted: 21 September 2024, 02:20
by brh2113
Exciting stuff, thanks for the progress updates GTSchemer!
Re: Twilight Imperium
Posted: 21 September 2024, 04:58
by Michda
If I Can be of any help, I know TI4 rules very well as well as the POK expansion. I’d happily test the game of course but even just sections of it if it helps.
Re: Twilight Imperium
Posted: 22 September 2024, 23:25
by mallowgeno1
Thanks for the update GTS!
Re: Twilight Imperium
Posted: 23 September 2024, 05:33
by GTSchemer
I reached the "establish control" step by Monday, which means "production" will probably not start for another day.
Other notes:
- I do not need testers yet -- you will know when I do, but thank you for all the interest!
- I am working, so status updates may be intermittent. You are all so nice, I will try to post occasionally.

Re: Twilight Imperium
Posted: 23 September 2024, 23:00
by Johnnymaxx
It is really great to see this is still being developped! I will be here whenever it launches, but it is awrsome to read these updates.

Re: Twilight Imperium
Posted: 28 September 2024, 21:52
by GTSchemer
Update for the interested: As expected, the tactical production step took about a week to finish. Now, the entire general tactical action framework is complete (aside from unique card effects, bugs, etc. of course).
With tactical actions complete, the next steps are:
* Support passing your turn in the action phase (should be easy).
* Add status phase (this is hard for me to predict, but I hope no more than 2 weeks).
* Add agenda phase (no prediction yet).
No testers are needed yet.
Re: Twilight Imperium
Posted: 29 September 2024, 14:19
by Johnnymaxx
GTSchemer wrote: ↑28 September 2024, 21:52
Update for the interested: As expected, the tactical production step took about a week to finish. Now, the entire general tactical action framework is complete (aside from unique card effects, bugs, etc. of course).
With tactical actions complete, the next steps are:
* Support passing your turn in the action phase (should be easy).
* Add status phase (this is hard for me to predict, but I hope no more than 2 weeks).
* Add agenda phase (no prediction yet).
No testers are needed yet.
Feels like heaven....

Re: Twilight Imperium
Posted: 29 September 2024, 18:10
by GTSchemer
Main action passing is now done. Expect some silence for a bit, but maybe I can update this post as the Status Phase is implemented. Of course, some steps are simpler than others. UPDATE: Status phase logic has been implemented.
[x] 1. Score objectives
[x] 2. Reveal public objective
[x] 3. Draw action cards
[x] 4. Remove command tokens
[x] 5. Gain and redistribute command tokens
[x] 6. Ready cards
[x] 7. Repair units
[x] 8. Return strategy cards
Re: Twilight Imperium
Posted: 29 September 2024, 18:45
by Peaceguard
Big thanks for the updates, interesting to follow!