Page 15 of 80

Re: Twilight Imperium

Posted: 02 November 2024, 02:01
by Jarl Robert XI
Thank you for all your hard work!!

Re: Twilight Imperium

Posted: 03 November 2024, 16:56
by redj0sh
GTSchemer wrote: 01 November 2024, 17:41 Quick November 1 note:

The agenda phase is functional, meaning the entire game can be played (missing lots of effects like most action cards and technologies). However, I am still finishing some edge case handling, like when CORE MINING comes up for a vote, but no player controls a hazardous planet.

Private alpha invites are still NOT ready.
Great work! Thanks for the update
I'm interested in testing when the opportunity comes up.

Re: Twilight Imperium

Posted: 10 November 2024, 15:29
by GTSchemer
*edit* Private alpha invites are closed again while I get the next build ready.

Re: Twilight Imperium

Posted: 11 November 2024, 13:11
by Tuminure
I'm also interested. Please let me know if I can help with testing :D

Re: Twilight Imperium

Posted: 12 November 2024, 14:36
by Fingolfin00
I'd also be excited to help

Re: Twilight Imperium

Posted: 13 November 2024, 21:05
by Greeni3000
Same here, I still play and teach base game from time to time, so I know the base game rules very, very well (including the old agendas).

Btw one question, will this build include Codex I (and/or the two codex III base game secret objectives)?

Re: Twilight Imperium

Posted: 13 November 2024, 22:05
by GTSchemer
Greeni3000 wrote: 13 November 2024, 21:05 Same here, I still play and teach base game from time to time, so I know the base game rules very, very well (including the old agendas).

Btw one question, will this build include Codex I (and/or the two codex III base game secret objectives)?
No expansion or codex content will be included at first. Prophecy of Kings might happen eventually, and I would guess that codex content would be a lower priority (but I don't make the decisions).

Re: Twilight Imperium

Posted: 14 November 2024, 12:21
by Alphalegionaire
plus one for interest in testing the game when the time/need arises

Re: Twilight Imperium

Posted: 14 November 2024, 19:33
by makkuu
Please sign me up for testing! (i have dev accounts, if needed)

Thanks for the great work!

Re: Twilight Imperium

Posted: 14 November 2024, 20:24
by GTSchemer
Thanks for the interest, everyone. Unfortunately I am still keeping the private alpha group small so I do not get overwhelmed during development -- lots of effects need programmed before it is ready for a broader audience.

I will announce if I am recruiting again, however!