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Re: Fast turn based and other clock improvements
Posted: 30 January 2019, 17:01
by Caffe Latte
When playing "no time limit" game
You are expected on the following tables (with remaining time):
_ Bubblee Pop #48197209 (2159h59 remaining).
Re: Fast turn based and other clock improvements
Posted: 30 January 2019, 17:15
by CubsKing99
I'm not sure the time adjustments are working. In the last few games of Race and Incan Gold I've played, the time available to players seems to be jumping all over the place. For example, in Race, I went from having 2:45 left wen I finished selecting my roles to being about 0:20 when the first selected phase started...
Re: Fast turn based and other clock improvements
Posted: 30 January 2019, 19:58
by golldanus
Maybe this is understood or an assumption everyone knows, but what time zone are the Fast Turn based games slotted in? Maybe I missed something in the post, is it the server time (which I think is UTC) the person who set up the game, or is it presented in your time zone (and if so, how would BGA know that?)
Re: Fast turn based and other clock improvements
Posted: 31 January 2019, 19:35
by somerandomplayer
I would like to know why the time remaining goes up and down by 2 minute increments in the span of a few seconds. It is very frustrating to try to play a game when other players can kick you for not making a move in the mysterious amount of time remaining.
Re: Fast turn based and other clock improvements
Posted: 31 January 2019, 21:33
by Phlegm72
How do we know when ‘night time’ is in tournament games? I can’t find a location to see what ‘night time’ is set to in the tournaments I am a part of or looking to join. I would have to say if a tournament is meant to be worldwide but the only night time allowed is from the location of the person who set up the tournament, that would definitely put people in other parts of the world at a disadvantage.
Re: Fast turn based and other clock improvements
Posted: 03 February 2019, 02:07
by RicardoRix
timer still counting down during 'night-time' bug....?
https://en.boardgamearena.com/#!bug?id=11883

Re: Fast turn based and other clock improvements
Posted: 04 February 2019, 01:34
by IzK666
One stupid question. I was playing an old no time limit table (31days) and now somebody stopped playing (almost a month ago).
As I can see, the table is updated to the new no time limit.
Does it mean that no one will be able to remove the no-player? Is the game stuck forever?
Re: Fast turn based and other clock improvements
Posted: 04 February 2019, 10:11
by RicardoRix
Re: Fast turn based and other clock improvements
Posted: 04 February 2019, 10:43
by Pedros
Well done for adding this, although I'm not sure how much I'll use it - partly depends on the answer to the following question!
I assume that the playing time is the same universal time in all time zones (ie if I'm playing somebody from Australia then one of us would always be asleep through the playing time). The description doesn't answer this.
Another question - I have an opponent at present and a crescent moon symbol keeps appearing and disappearing next to his name. Is that related to sleep time (although it isn't a fast tb game.) Not something I've ever seen before!
Thanks again though.
PS - I see that my main question is similar to an early question on this thread. Sorry!
Re: Fast turn based and other clock improvements
Posted: 04 February 2019, 11:50
by sourisdudesert
Pedros wrote:I assume that the playing time is the same universal time in all time zones (ie if I'm playing somebody from Australia then one of us would always be asleep through the playing time). The description doesn't answer this.
golldanus wrote:Maybe this is understood or an assumption everyone knows, but what time zone are the Fast Turn based games slotted in?
You don't have to think: playing times are always displayed in YOUR time. So if the playing time is "10:00 => 22:00", it means that the night time is "10:00 => 20:00" according to YOUR time. It also means that somebody from the other side of the planet will not join this table as the playing time is not suitable for him/her.
Pedros wrote:I have an opponent at present and a crescent moon symbol keeps appearing and disappearing next to his name. Is that related to sleep time (although it isn't a fast tb game.) Not something I've ever seen before!
If this is the case it is probably a bug. Please take a screenshot if possible and post a bug about this.
IzK666 wrote:One stupid question. I was playing an old no time limit table (31days) and now somebody stopped playing (almost a month ago).
As I can see, the table is updated to the new no time limit.
Does it mean that no one will be able to remove the no-player? Is the game stuck forever?
This is the idea of "no time limit" table, and this is why we recommend to play these tables with players you know (ex: friends). The table will be closed automatically by BGA at some time in the future.
Phlegm72 wrote:How do we know when ‘night time’ is in tournament games?
There is a "Playing time" info in the game options infos (just next to the Game speed). We've also added the Playing Hours in the tournament list screen so you don't even have to open a tournament page to check Playing hours.
somerandomplayer wrote:I would like to know why the time remaining goes up and down by 2 minute increments in the span of a few seconds.
Please provide a table ID so we can check. The timer is definitely not supposed to do this.
Caffe Latte wrote:When playing "no time limit" game
You are expected on the following tables (with remaining time):
_ Bubblee Pop #48197209 (2159h59 remaining).
Thanks for pointing this! This is going to be fixed.