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Re: Implementing Solo/Sam

Posted: 22 June 2025, 23:47
by Chriss72
Recently the hot seat games are not being stored beyond a few hours of inactivity. I guess to free up server space? But its irksome as it means you have to go through a whole 'solo' game with the hot seat in one sitting, and these are often not quick games.

Also BGA have implemented the solo AI on their other game, Maracaibo, so it seems a shame that Sam cant be implemented for GWT 2e as its a pretty basic AI really.

Re: Implementing Solo/Sam

Posted: 28 August 2025, 08:33
by RoCoJo
I had the same problem in a solo game of Hadrian'sWall. I managed to solve the problem to change the playing speed to "No Time limit" in the turnbased game.

I don't know if this helps

Re: Implementing Solo/Sam

Posted: 06 May 2026, 21:30
by AnneNess
FireManBearPig wrote: 28 August 2023, 19:16 The bug forum might not have been the correct place to ask for this feature, but I did stumble across this:

https://boardgamearena.com/bug?id=82895

If y'all vote for this feature, the devs might notice.
Thanks for this. I voted there and also noting here!