I was the player at the table that had 10,000 or more bombs played. Like I said 90% reputation ban and one month silenced for saying bad words. Fine I deserved it but as far as I could tell the 10,000 bomb player got 10% rep lost. Oh well. Then when I commented 2nd time in that thread I believe it was another 100% reputation ban and another month of silence. If you try to report it it's impossible..trust me..there isn't an option to report. It'll just say too bad we can't control how people play. Which is true.
So I thought about how to prevent this from say after you press bomb once then say they wait 20 seconds it sucks their time and then not allowed to press a bomb again for 30 seconds. Anyway the simplest way, if feasible, is to only allow bomb to be clicked if there is an actual bomb and if clicked even by accident it must be played. Sure I've read the argument where bomb should always be displayed and that's fine but is there a way to make it only clickable if there's a bomb? In the iOS Tichu version I helped beta test...not sure when that was 10 years ago or so bomb only shows if you have one.
Another thing which might be out of your control but maybe not as I remember the Sushi Go developer could do it is in the tables under manual mode when looking at tables one has to enter it then view it to see if it's Random or table order..I only do random. It already shows 500 / 1000 or 2000 points so show the table order then it's easy for players to decide if they want to enter. A few tichu players only play for ELO so they always 1/2 - 3/4 the table order and with Tichu a game that's hard to prove if there's cheating occurring Random is at least helpful a bit in preventing or deterring it.
At Random
1/2 - 3/4
1/3 - 2/4
1/4 - 2/3
So I thought about how to prevent this from say after you press bomb once then say they wait 20 seconds it sucks their time and then not allowed to press a bomb again for 30 seconds. Anyway the simplest way, if feasible, is to only allow bomb to be clicked if there is an actual bomb and if clicked even by accident it must be played. Sure I've read the argument where bomb should always be displayed and that's fine but is there a way to make it only clickable if there's a bomb? In the iOS Tichu version I helped beta test...not sure when that was 10 years ago or so bomb only shows if you have one.
Another thing which might be out of your control but maybe not as I remember the Sushi Go developer could do it is in the tables under manual mode when looking at tables one has to enter it then view it to see if it's Random or table order..I only do random. It already shows 500 / 1000 or 2000 points so show the table order then it's easy for players to decide if they want to enter. A few tichu players only play for ELO so they always 1/2 - 3/4 the table order and with Tichu a game that's hard to prove if there's cheating occurring Random is at least helpful a bit in preventing or deterring it.
At Random
1/2 - 3/4
1/3 - 2/4
1/4 - 2/3