VladKha wrote: ↑14 September 2026, 21:31
silentProtest wrote: ↑14 September 2026, 12:27
VladKha wrote: ↑13 September 2026, 23:53
Thank you for your valuable comment, but my message was not about asking someone for analyzing my strategy in a particular game. I am trying to understand whether there is a hidden mechanism that would work in favor for premium/high-rating players or not. Besides, the described case (with the exact green card coming in the beggining of the second round) happend to me already 3 times today against three different players. So... Could you please write down your Personal Rating, Win Rate, total number of games, Arena Rating and the Type of Account (Normal/Premium) as in the message above?
please write down out of how many games people got THE EXACT right green in age 2 (assuming they started, had it on top and had only ONE science card built (?)) - for instance "in 3 out of 50 games that had that setup this happened" .....
Last day it happened 3 times in 19 games. For independent event it should be 1.71 times in 19 games, or 3 times in 33 games. I also haven't considered the number of times when opponent starts the game and the probability of an opponent having only 1 green card in the end of age 1. So the correct probability will be AxBxC, where A=probability of an opponent having only 1 green card in the end of age 1 (roughly 26% chance, statistically it may be lower because I assumed only distribution within 4 + 1 (no cards case) cards), B=probability of an opponent starting first the age 2 (lets say 50%), C=probability to have exactly one green card in the beggining of age 2 (9%).AxBxC=1.17% chance. I had it in 15.8% cases out of 19 games yesterday, and in 18% cases out of 11 games with JuliasiG and all of them happened in favor of my opponents with premium subscriptions.
we might have definition problems here....
youre AxBxC thing is so irrelevant that it went from hilarious to hurtful/annoying! ....
Id argue there are 2 MAJOR (category of) instances when green on top of age 2 is relevant (and player 1/start player can force to be first in age 1 with one extra turn btw..):
- you got 3 science card built in age 1, and need the specific symbol to have 4 (should be very rarely relevant on higher level of plays)
- you got 1-4 science cards built because you need that twin symbol to get theology (alternatively strategy token) (quite common on higher level of plays )
I limited my question to one science card built because you whined about EXACTLY one card he needed.
here is the likelyness of exactly 1 specific symbol you need: 23 cards => 1-22/23*21/22= 1- 21/23 ~ 8.7%
lets say, this % is absolute if you play an infinite amount of games... if you played 20, 100, 500 games, variance is a (big) factor.
If you want to do that even kind of seriously:
- define clearly what states you are comparing (lets say player having 1 science card, theology in the middle, being first in age 2) + you have 2 variables that will change (got his science symbol or didnt - has premium or doesnt)
- pick enough games to go through so you have at LEAST 100 games with the defined base state ( player having 1 science card, theology in the middle, being first in age 2)
- either read up on statistics and do the math yourself or post your raw data here so people motivated can do the math for you and have a serious discussion.... (youd need data wise: total games, games it wroked with premium, games it worked, without premium, games it didnt work with premium and games it didnt work without premium; furthermore links to all those games and short methodology how you picked, so we can be sure those arent cherry picked)
..... anything less than even that baseline is just a clowns show, sorry...