And these people do research on ad buys. E.g., We'll run these new ads in market X only. If sales go up in market X but not elsewhere, it strongly suggests the ads are working. They also do surveys to track interim steps, like brand awareness, brand imagery, etc.Ceaseless wrote: ↑26 September 2026, 05:06You not wanting to base your hypothetical company on this isn't a very compelling case. Advertisements are being paid for, in large quantities by many people for quite some time, so I'm going to go out on a limb and say that's because they seem to work. I have a loose idea why that might be, but it's not my wheelhouse, so I'm just going to defer to the experience of the people that are putting their money where their mouths are that they are paying for this.tbhp wrote: ↑26 September 2026, 03:00This reminds me of the people who say that ads make companies money. Same sort of logic. This isn’t based on anything concrete. If I were a company owner I’d never base myself on things like that.Ceaseless wrote: ↑25 September 2026, 21:40 BGA exists because it has players. Even free players give people to play with. Encouraging them to play more games is a method that can add investments for players, as they try out more games and find more things that can tie them to BGA. And once they get premium, they may even choose to keep it without having to win 20 new games per month.
Advertising campaigns don't invariably work, of course, but many of them do.