I'd like to add my voice to the pool of those who dislike some of the new changes.
Reduced wins against repeated opponents:
In Arena you don't get to choose your oppponent, so how do you even control this?
Or does it not apply to Arena?
ELO Decay
- you already have 2 systems protecting from the problem: one is that only recent ranking is showing on leaderboards, and two is that Arena season is a complete reset. So people who dont play in current season dont show up anywhere and therefore dont affect anyone.
- ELO is meant to reflect the skill. If you artificially remove it, it stops serving the purpose.
- Many people (myself included) are trying to reach some levels and feel an achievement. ANd want to see it saved. If I dont play and come after a while and I lose all the level, I feel robbed of all the time inversted in getting the level. Ask chess players, how would they feel if their level disappeared after they went on a hyatus.
- It is also awfully unfair that when a decayed player comes back, and plays agains other opponents who gain or loose points inappropriately, again defeating the purpose of ELO and distorting its value.