Re: Introducing: new reputation system and Karma (☯)
Posted: 19 October 2016, 21:37
I'm not sure I like calling it "Karma," but it seems like a nice system that will stop people from overreacting when they get an occassional red thumb.
If a player concedes the victory, it is considered a quit-before-the-end?sourisdudesert wrote:We're very lucky to have 97 good games on BGA, and to enjoy the nicest community of players: YOU! To build this community, we tried to build a reputation system that makes sure your opponents will be nice, and to avoid sore losers who quit games before the end.
i also think this is problematic for tournament games, especially if something comes up and you get punted from a raft of games. or if you forget you registered for a realtime tourney and miss all of the games - it's why i only sign up for turn.based tourneys now. is there a floor of zero, or will someone have to play out of the negatives ?? if there could just be an overall karma penalty assigned for a tourney, that would be awesome, but i have no idea how that could be implemented given the variety of tourney setups and situations.MrWatchdog wrote:is it possible to make it 2 karma bars? one for tournaments and one for normal games?
because if you get on a round robin tournament with 10 games and you fail to play it for some reason, you can end up watching your karma going from 100 to zero in like 5 days. and it would not be a fair demonstration of the player's reputation. he can have 10000000 games played, but if he lost the last 10, he's screwed forever.
i think the new karma system will work quite well. but the numbers might be tweaked a bit once you get more than a month's data.sourisdudesert wrote:How are Karma points working exactly?
- Karma points are always between 0☯ and 100☯.
- New players on BGA start at 75☯.
- Each game you finish without any overtime: +1☯.
- If you finish a game, but went over the time limit during it: +0☯.
- The first time you leave a game in progress on BGA : -0☯ / warning message (tolerance for beginners).
- Each other time you leave a game in progress on BGA : -10☯ (-20☯ if you already left a game less than 3 months before).
- If your Red thumbs represent more than 10% of the thumbs you received : alert on homepage + Karma cannot go over 70☯.
- If your Red thumbs represent more than 20% of the thumbs you received : alert on homepage + Karma cannot go over 40☯.
We are fighting against this exactly like we do for ELO.PhotoJoe wrote:Also, this system is absurdly easy to exploit for the cheaters that already multi-box for ELO..
No, but his/her Karma is affected (see FAQ).PhotoJoe wrote:So, if a player is a serial jerk I can no longer view the collection of red thumbs to give me some warning?
If you forget about your tournament and leave 10 games, then 10 opponents get a bad experience because of you. Eventually we may have an intermediate penalty for "not showing" at a tournament game, but still there should be a penalty.is it possible to make it 2 karma bars? one for tournaments and one for normal games?
Yes, it may be adjusted. This is quite easy to fix.senatorhung wrote: if 75 is considered 'normal', i think the 10% red thumbs received should cap karma at 60, with the 20% red thumbs received capped at 40 karma.
Not today, not yesterday, not tomorrow, never.MrWatchdog wrote:If a player concedes the victory, it is considered a quit-before-the-end?