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Re: Santorini in Alpha now
Posted: 05 June 2020, 13:03
by Een
3minator wrote: ↑05 June 2020, 12:43
Loving the implementation so far, thank you!
I do have a super small (and probably silly) comment: the name of the game doesn't have a capital letter S

I notice it in my active tables list and when I get a notification. Somehow I feel it doesn't do the game justice... sorry if I'm being weird

(but I guess I'm not the only gamer with OCD-ish traits :p)
This comes from the translation system. Until the name of the game has been translated in a language, the project name is used. So your itch will disappear when the game is translatable (ie when it gets to beta). Until then, sorry for the itch
Edit: actually you use BGA in English, so this should have been correct from the start. There was indeed a mistake in the original English translation. My previous answer applies only to players using BGA in another language.
Re: Santorini in Alpha now
Posted: 07 June 2020, 01:01
by Tisaac
Hi !
With the last commits, we made some improvement on UI to make the game more immersive !
Let me know how you feel about these changes !

Re: Santorini in Alpha now
Posted: 07 June 2020, 06:25
by agodd
could I try this amazing game?
Re: Santorini in Alpha now
Posted: 09 June 2020, 17:37
by Ankeszu
Hi,
first of all - great implementation, congrats and thank you! Feels really like the game in reality
In my two games for now, I haven't seen anything odd strictly game-related, and the interface is clear and intuitive.
Though, I noticed that unlike in normal games, the chat window doesn't expand when I start typing. To send a message, I need to click on chat first. Not sure if it is typical/expected in Alpha games or some unexpected feature of the code for this game.
Re: Santorini in Alpha now
Posted: 09 June 2020, 19:27
by yoyoyo2020
PLEASE do not automate moves, even though that is the only choice. Many times I ended up building instead of moving. Otherwise, PLEASE give us an UNDO button.
THANKS A BUNCH!
Re: Santorini in Alpha now
Posted: 10 June 2020, 00:09
by Tisaac
Hi!
With the new commit, two news game options that should satisfy some of you : enable/disable automatic action; and enable/disable a "confirm/restart" turn button at the end of each turn.
I've also ddd action buttons for building offer (double click is not used that much on BGA). I've also removed logo and put it somewhere in the sky, can you find it ?

(Also fixed Bia's power, and add a counter on Chaos power to display remeaning powers on the deck before reshuffle)
Ankeszu wrote: ↑09 June 2020, 17:37
Hi,
first of all - great implementation, congrats and thank you! Feels really like the game in reality
In my two games for now, I haven't seen anything odd strictly game-related, and the interface is clear and intuitive.
Though, I noticed that unlike in normal games, the chat window doesn't expand when I start typing. To send a message, I need to click on chat first. Not sure if it is typical/expected in Alpha games or some unexpected feature of the code for this game.
I have no idea why this would not behave the same as in other game. Maybe because of alpha.
Re: Santorini in Alpha now
Posted: 10 June 2020, 02:43
by megamau
There seems to be a bug in this game
I can not climb on the bottom left block. It seems that the interface "thinks" that the space is occupied (the previous turn a block was removed).
https://boardgamearena.com/2/santorini? ... r=84455707
Re: Santorini in Alpha now
Posted: 11 June 2020, 05:31
by yoyoyo2020
Tisaac wrote: ↑10 June 2020, 00:09
Hi!
With the new commit, two news game options that should satisfy some of you : enable/disable automatic action; and enable/disable a "confirm/restart" turn button at the end of each turn.
I've also ddd action buttons for building offer (double click is not used that much on BGA). I've also removed logo and put it somewhere in the sky, can you find it ?

(Also fixed Bia's power, and add a counter on Chaos power to display remeaning powers on the deck before reshuffle)
....
THANK YOU
Now waiting for Golden Fleece

Re: Santorini in Alpha now
Posted: 11 June 2020, 15:28
by Tisaac
yoyoyo2020 wrote: ↑11 June 2020, 05:31
Tisaac wrote: ↑10 June 2020, 00:09
Hi!
With the new commit, two news game options that should satisfy some of you : enable/disable automatic action; and enable/disable a "confirm/restart" turn button at the end of each turn.
I've also ddd action buttons for building offer (double click is not used that much on BGA). I've also removed logo and put it somewhere in the sky, can you find it ?

(Also fixed Bia's power, and add a counter on Chaos power to display remeaning powers on the deck before reshuffle)
....
THANK YOU
Now waiting for Golden Fleece
You ask, we provide ! Golden Fleece variant is now working !

(still needs some improvement on UI thought
Re: Santorini in Alpha now
Posted: 17 June 2020, 17:14
by a_mandible
Stats bug: On table #96094717, the stats say neither power was used, but both (Atlas and Prometheus) were used several times.