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Re: FILTER THE GAME RESEARCH BASED ON THE 4 PARAMETERS: Complexity, Strategy, Luck, Interaction
Posted: 25 May 2023, 01:44
by ufm
ChiefPointThief wrote: ↑24 May 2023, 14:45
cigma wrote: ↑20 May 2023, 12:02
ChiefPointThief wrote: ↑20 May 2023, 11:42
I think it is important to have games correctly categorized. If someone is looking for something particular they may not try , find, or look for a game if it is categorized wrong.
Exactly!
How Lady's Choice isn't labeled under surreal/silly/absurd is beyond me
The developers manage tags of their games. If they don't care, a game may not have any tags at all.
Re: FILTER THE GAME RESEARCH BASED ON THE 4 PARAMETERS: Complexity, Strategy, Luck, Interaction
Posted: 18 June 2023, 11:25
by Jellby
Now Empire Plateau has interaction 5, chess has 0, EP has complexity 4, chess has 3... Really?
Re: FILTER THE GAME RESEARCH BASED ON THE 4 PARAMETERS: Complexity, Strategy, Luck, Interaction
Posted: 19 June 2023, 06:51
by ufm
Without a proper standard these parameters are completely useless as filters, as I said before.
Re: FILTER THE GAME RESEARCH BASED ON THE 4 PARAMETERS: Complexity, Strategy, Luck, Interaction
Posted: 02 July 2023, 11:47
by ChiefPointThief
ufm wrote: ↑19 June 2023, 06:51
Without a proper standard these parameters are completely useless as filters, as I said before.
What about having them voted by players? And you need a certain status to do so. Something along the lines like being a reviewer.
Another one I just noticed is for bang. Complexity here 3 - bgg 1.6 . You can probably explain bang in a few paragraphs (although there are several special case scenarios because of player abilities). Also the description of every cards functions are printed on them.
Re: FILTER THE GAME RESEARCH BASED ON THE 4 PARAMETERS: Complexity, Strategy, Luck, Interaction
Posted: 08 April 2024, 08:19
by Game Slayer99
I've often wondered if the complexity rating of games means the same as the difficulty rating. For example, some games are simple to learn yet more difficult in strategy.