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Re: #11 - Solo Challenge [July 2023] ACTIVE
Posted: 09 July 2023, 16:55
by djchadb
djchadb 230 vs automa 116 -
https://boardgamearena.com/table?table=394945070 - econ, nav, then terra and AI; two adv tech tiles; 3 feds + 4th from terra; neglected the sector bonus.
this was my fourth attempt after watching kespie and pepealas's games and trying to incorporate their strategies
my first game was 182 vs 116
Re: #11 - Solo Challenge [July 2023] ACTIVE
Posted: 10 July 2023, 12:25
by montybojangles
djchadb wrote: ↑09 July 2023, 16:55
djchadb 230 vs automa 116
Great score, with an interesting early PI.
Those are truly astonishing scores, even for Taklons. Brilliant analytical skills, and a demonstration of sharing ideas at its best, I feel. There's no fireworks or party emoji so it's plain congratulations on behalf of everyone.
Score lists updated.
Re: #11 - Solo Challenge [July 2023] ACTIVE
Posted: 10 July 2023, 20:08
by pepealas
Pepealas 281 vs Automa 116.
https://boardgamearena.com/7/gaiaprojec ... =395491914
I have been improving the 5th turn. I think we can reach 285 but is hard to say. I am gonna ghost the kespie game to get ideas.
Pepealas 283 vs Automa 116.
https://boardgamearena.com/4/gaiaprojec ... =395520444
Maybe 285 on next...
Re: #11 - Solo Challenge [July 2023] ACTIVE
Posted: 10 July 2023, 22:03
by sjaster
sjaster 180 vs Automächtig 146 –
https://boardgamearena.com/8/gaiaprojec ... =395538213 – Opened with a round 1 academy and focused on research labs and the second academy after that with a focus on the economy and science track. Happy with my first try

Re: #11 - Solo Challenge [July 2023] ACTIVE
Posted: 11 July 2023, 11:34
by pepealas
Pepealas 284 vs automa 116
https://boardgamearena.com/5/gaiaprojec ... =395686704
I lost like 2 or 3 points misscounting resources on last turn. I keep doing PI in the turn that i get the round point booster (4 Points/building), it is the same turn that the Trading stations. Maybe changing round points boosters in different order... GL.
Re: #11 - Solo Challenge [July 2023] ACTIVE
Posted: 12 July 2023, 11:31
by pepealas
Pepealas 285 vs Automa 116.
https://boardgamearena.com/10/gaiaproje ... =396029318
Different strategy on turn boosters. All the game low on everything. Finished the game witch 0 power, 0 gold, 0 ore, 0 science, 0 cubes.
Turn one no second mine (no resources).
Good luck.
Re: #11 - Solo Challenge [July 2023] ACTIVE
Posted: 14 July 2023, 11:49
by montybojangles
sjaster wrote: ↑10 July 2023, 22:03
Happy with my first try
And the 'Automa of the month' set-up makes it easy to have more attempts and to try different levels. Thank you for sharing your game: playing the Automächtig level and your move choices made for some interesting differences from most other games posted.
pepealas wrote: ↑12 July 2023, 11:31
Pepealas 285 vs Automa 116 ... Good luck.
Great game! Scoring for the double TS and RL is a strong start and your economy can cope with not building on the first gaia planet until the gaia scoring round (with booster). Good luck to you and all the other players.
Two weeks still to go. Will we see some Ultoma or even Alptrauma games?
Re: #11 - Solo Challenge [July 2023] ACTIVE
Posted: 17 July 2023, 02:03
by pepealas
Pepealas 249 vs Alptrauma 200
https://boardgamearena.com/table?table=397366849
Just to show the difference. Played one game in a similar way to the normal one.
Re: #11 - Solo Challenge [July 2023] ACTIVE
Posted: 18 July 2023, 14:11
by Andreas G
Andreas G 194 vs Alptrauma 194 -
https://boardgamearena.com/table?table=398076904 - Eco, Nav and 2 RL in first round.
Re: #11 - Solo Challenge [July 2023] ACTIVE
Posted: 20 July 2023, 11:37
by montybojangles
That's interesting to see how the Alptrauma plays out. Andreas G, what a good score bearing in mind you didn't take a scoring advanced tech. Your game seems to be called a loss, though my understanding is that original rules say equal scores tie - someone let me know if that's not the case.
Happy gaming, everyone!