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Re: #12 - Solo Challenge [August 2023] ACTIVE
Posted: 09 August 2023, 20:20
by montybojangles
sjaster wrote: ↑09 August 2023, 18:37
I can't count.

Let's see if I'm able to get to 200 this month, still some time left
Good luck with the 200. I think if you had taken the 7VP+6c fed token instead of 8VP+qic, converted 4c to 1qic, you would have had the 2c you needed for the advanced tech. Adjusting for resources spent, 184 VP?
LupinePrototype wrote: ↑09 August 2023, 08:22
It was really fun to try the solo challenge for the first time

. Looking forward to next month!
I'm glad. Your games were interesting to watch, and despite the 4k unspent, 204 gets you into the provisional elite.
pepealas wrote: ↑09 August 2023, 15:38
Maybe there is a different way with science and 3 cities and more advanced techs ... Good luck all.
Great game! More advanced techs would be greedy

. Good luck to you too.
Heraklejski wrote: ↑09 August 2023, 17:54
Heraklejski 191 vs Ultoma 174. Rear occasion when I didnt advanced at all on Nav.
An Ultoma game, RL+TS+2m opening and no nav - very adventurous! I enjoyed the replay. Did you intend to play a no-nav game?
Score lists updated.
Re: #12 - Solo Challenge [August 2023] ACTIVE
Posted: 11 August 2023, 13:57
by Jonash87cz
Wow, that is amazing. It's fun you use
cities instead of
federations. A TM player, right?

Re: #12 - Solo Challenge [August 2023] ACTIVE
Posted: 11 August 2023, 16:06
by sjaster
montybojangles wrote: ↑09 August 2023, 20:20
sjaster wrote: ↑09 August 2023, 18:37
I can't count.

Let's see if I'm able to get to 200 this month, still some time left
Good luck with the 200. I think if you had taken the 7VP+6c fed token instead of 8VP+qic, converted 4c to 1qic, you would have had the 2c you needed for the advanced tech. Adjusting for resources spent, 184 VP?
Yeah there was definitely potential for improvements. Thanks for the tips!
Re: #12 - Solo Challenge [August 2023] ACTIVE
Posted: 12 August 2023, 05:32
by majiming
I really struggled with this one. The AI is just so fast. Lost against standard level 151 to 109.
https://boardgamearena.com/9/gaiaprojec ... =406427099
Re: #12 - Solo Challenge [August 2023] ACTIVE
Posted: 12 August 2023, 10:49
by MyleneH
MyleneH 159 vs. Automa 142
https://boardgamearena.com/6/gaiaprojec ... =406441808
Focused on Econ, and then Terraforming, a little bit of navigation
Re: #12 - Solo Challenge [August 2023] ACTIVE
Posted: 12 August 2023, 11:58
by montybojangles
MyleneH wrote: ↑12 August 2023, 10:49
MyleneH 159 vs. Automa 142
Hi. Thanks for doing this month's challenge. However, you've used the Random map, not the Fixed one.
Re: #12 - Solo Challenge [August 2023] ACTIVE
Posted: 14 August 2023, 08:29
by kespie
Well done pepealas... When I try the 4+1 feds approach I can get to 248:
https://boardgamearena.com/4/gaiaprojec ... =407100393
I did use an alternative start sequence here, in hope of better booster sequence later on, but it didn't pay off so I just wasted resources

.
Your booster sequence is probably indeed the best - a more efficient start and the Q+2c in R4 allows to squeeze in another 2q action in R5.
Other main difference is you taking the better adv tech: points per ts.
Update: incorporating those learnings, I now get to 255:
https://boardgamearena.com/7/gaiaprojec ... =407121427. But I'd rather have my 250 listed as that was actually my own merit haha. And it is a different approach - this one is almost a clone of pepealas' game
Re: #12 - Solo Challenge [August 2023] ACTIVE
Posted: 14 August 2023, 17:33
by MyleneH
montybojangles wrote: ↑12 August 2023, 11:58
MyleneH wrote: ↑12 August 2023, 10:49
MyleneH 159 vs. Automa 142
Hi. Thanks for doing this month's challenge. However, you've used the Random map, not the Fixed one.
Oh I used the wrong map! Didn't notice. I'll try again!
Re: #12 - Solo Challenge [August 2023] ACTIVE
Posted: 15 August 2023, 10:58
by montybojangles
majiming wrote: ↑12 August 2023, 05:32
I really struggled with this one. The AI is just so fast.
Hi, thank you for posting your score, even though it was a loss. Looking at replays of other games can be helpful for seeing scoring opportunities, such as taking qic actions. Watch out for the resource cap (30 credits, 15 ore, 15 knowledge) so you don't lose credits when gaining income or taking power actions.
Score list updated.
Re: #12 - Solo Challenge [August 2023] ACTIVE
Posted: 15 August 2023, 14:26
by MyleneH
MyleneH 166 vs Automa 142
https://boardgamearena.com/10/gaiaproje ... =407251716
Focused on Econ and Terraforming
Used the random map last time, so I tried again.
This one should be the fixed map. Score slightly higher than last time
