YOU might not think 2nd is any better than 4th, but a good ranking system should surely reward a player whom is consistently 2nd of 4 higher than a player who is consistently 4th of 4?detlefchef11 wrote: ↑23 December 2023, 07:29
Actually, your representation go the 4 player game does not reflect what I would like to see. Ideally, in a four person game of equal ELO players, where 10 pts is the basis, the winner would get 30 and everyone else would lose 10. Because I don't think it should matter if you're 2nd out of 4. 2nd in a tournament? Sure, you should get a medal for that. 2nd in arena standings? Again, well done. Hell, top 10 in that is great. But out of 4? In a single game? Not so much.
What's worse would be that I'm guessing the reason why I only got 12 points for winning the game in question was because the "wrong" person got 2nd. Is it safe to assume that, had the highest rated player gotten 2nd and the two lower rated players finished 3rd and 4th, those 2 players wouldn't have bled as many ELO points and I would have gotten more than 12? Which invites all sorts of ugliness. Either a) this is something that I can't affect so should not alter my score or b) I ethically shouldn't try to affect. Because surely you don't want players trying to affect the chances of the rest of the competitors finishing 2nd or 3rd or 4th. Do you?
And, if it is your intention to have ELO reflect the skill level of players, then why do you penalize players for playing multi opponent games as compared to H2H. And the math supports that. If you need me to show you, I will.
Plus under your system you might as well give up the moment you can't win, instead of having 2nd to aim for. Its a worse system that would create worse play experience for most people.