danielvictor wrote: ↑18 June 2025, 07:14
Thanks again ! I was playing Aragorn,but I was a total beginner,and was relying on the other players for advice/help.
No problem, hope some of it is helpful!
Ok, onto Boromir/Gimli.
My initial thinking had been using Boromir for 4 actions and Gimli for 1. If Gimli hadn't been pulled to Rivendell, I may have considered using him for 4 to start mustering (3 musters and a sword token probably) to start shoring up the defense against the Rhovanion troops, then just have Boromir muster once.
Since Gimli is in a bad place now, I likely just use 1 action for Dwarven craft, and then probably send boromir with 1 troop to Pelargir to battle and pull the eye away. This also sets Boromir up for multiple options next turn including mustering to establish some lone defensive troops in important locations later or capturing Umbar if it makes sense.
Stepping through your team's actions...
Boromir JUST musters in Minith Tirith. This keeps the eye with Frodo, doesn't help defend Dol Amroth/Grey Havens, puts you out of range of capturing Umbar next turn, and shores up forces in Minis Tirith which isn't in any short term danger.
Shadow cards...
-More troops heading towards where Gimli should be

-Drums of War which is fine
On to Legolas/Eomer
I probably just walk silently with Legolas... even though I'm a little worried about him defending the NE without Gimli.
Eomer is interesting here. If Gimli were in Erebor, and Boromir had gone to Pelagir, I think Eomer should:
-Move to Helm's with his troop
-Move to Fords of Isis with probably 3 troops
-Attack with 3 dice
-Attack with as many dice as possible
-If troops aren't all dead, attack a 3rd time, if they are all dead, move to Isengard
Other options are to start Eomer heading NE to help with those armies approaching Mirkwood/Dale or sending him down to move Boromir and some of his troops (probably 3) out of Minis Tirth southward.
Stepping through your team's actions... ok, replay bugged out and restarts here, but I'll check the game log.
Legolas - one action to walk silently which is good.
Eomer
-heads to Helm's Deep (good)
-heads to Fanghorn (why? should have gone to Isen)
-heads to Isengard (shouldn't be going here, no major threat there anymore, and you don't have the swords to conquer it... plus, by going through Fanghorn and not Isen, you just wasted a cloack for no good reason)
-attack in Isengard (if you were going here, that's fine, but you shouldn't be here, should be taking out more troops in Isen)
-skips final action (this could have been another attack in Isen)
Hard to look too far ahead after that with replay broken, but a couple things to note in the next handful of turns.
-You guys waste the Palantir for no good reason
-You seem to move EVERYONE from Rivendell in a big ball. This is hard to tell because it doens't name character, just gives a number. You should have left Arwen in Rivendell to defend the NW and send Elves out from there with her special ability. Dragging her along doesn't do you any good.
Questions (if you remember):
-Did you end up losing Woodland Real or Erebor (or waste a lot of time/cards/tokens trying to defend it?
-Did you end up losing Dol Amroth or any of the NW Havens?