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Re: [Playte] Finding the way to improve BGA Digit code
Posted: 24 October 2025, 18:35
by shrimplify
Selebra wrote: ↑04 September 2025, 21:39
Two new Game Rules:
1) Hint System: Each player is entitled to one private hint per game. The hint and its answer should be visible only to the player who requested it. When a player uses a hint, their turn ends. This signals to all players that an optional resource has been used.
2) Winning Condition: The "Submit Answer" button should always be active. The first player to submit the correct answer wins the game, regardless of whose turn it is.
This hint system, in my opinion, would be a huge improvement. It could be a game-changer!
Re: [Playte] Finding the way to improve BGA Digit code
Posted: 07 November 2025, 16:33
by MOOMACLEM
Absolutely love this game - thank you! Two things that I think would be HUGE improvements - and hopefully quite simple to implement would be:
1) Replace the 123.... alongside each of the number placements with the LED versions. This would save the need to have the ? at the bottom that you can click on
2) Make if possible to click on the number you think it is and have it turn green or be circled, like in Break the Code. I know you cross off all the others, but this would make it more obvious for when you're playing lots of turn-based games in a tournament and keep switching between them.
Thank you again

Re: [Playte] Finding the way to improve BGA Digit code
Posted: 20 January 2026, 17:34
by flolem
I started to play this game not so long ago.
The only thing I would love to have IS to be able to see the final position (like in Orapa Mine)
I know we can see the replay or the log of the replay to see the correct code... But i would like to compare with what i had and how far I was from the real result
Re: [Playte] Finding the way to improve BGA Digit code
Posted: 18 March 2026, 06:56
by ponsfrilus
flolem wrote: ↑20 January 2026, 17:34
The only thing I would love to have IS to be able to see the final position
This is already the case, there is a final position tab at the game end.
Re: [Playte] Finding the way to improve BGA Digit code
Posted: 09 April 2026, 17:00
by flolem
ponsfrilus wrote: ↑18 March 2026, 06:56
flolem wrote: ↑20 January 2026, 17:34
The only thing I would love to have IS to be able to see the final position
This is already the case, there is a final position tab at the game end.
I didnt saw it... when you are in the result page (like turn based game)... there was no button so see back the final position
Re: [Playte] Finding the way to improve BGA Digit code
Posted: 10 April 2026, 00:43
by Andrei3009
I'm wondering why it was decided to give all players the same code? What's the problem with giving out different ones? That it will be possible to use elo?
I'm not experienced in this game, but it seems to me that giving all players the same code is very stupid. This makes asking good questions at the beginning of the game useless and puts the game into the "I need to ask a question so that his answer does not allow the opponent to win on the next turn" mode, besides, you never know the answer in advance.
I would be interested to hear the arguments for the current system.
Re: [Playte] Finding the way to improve BGA Digit code
Posted: 22 May 2026, 02:13
by Chezzik
Andrei3009 wrote: ↑10 April 2026, 00:43
I'm wondering why it was decided to give all players the same code? What's the problem with giving out different ones?
This would really be interesting if each player was guessing a different code, but all guesses were public.
For example my opponents U is odd, but mine is even. So now I should ask about UFM (vertical piece in bottom right) because I know it will be true for my opponent (and give no information to them).
This would add a lot of strategy to choosing which question to ask.
Ideally, I think that each player should be allowed to submit an answer after each turn (instead of only on their own turn). If both players get it right on the same turn, they tie.
Re: [Playte] Finding the way to improve BGA Digit code
Posted: 10 July 2026, 20:47
by MathMan41z
I do think that we should allow the other player to guess. It is very frustrating for you to have all the information you need, but it is your opponent's turn. I have lost many of my games due to this.