Page 5 of 7
Re: Scythe UI Update
Posted: 21 March 2026, 21:27
by Tipou
Oh, and having the personnal objectives permanently displayed is awesome !!

Re: Scythe UI Update
Posted: 22 March 2026, 16:57
by Tipou
Tipou wrote: ↑21 March 2026, 21:27
Oh, and having the personnal objectives permanently displayed is awesome !!
Well, personnal objectives have disappeared today, and the player mat disappearing bug came back.

Re: Scythe UI Update
Posted: 22 March 2026, 19:33
by Tisaac
Tipou wrote: ↑22 March 2026, 16:57
Tipou wrote: ↑21 March 2026, 21:27
Oh, and having the personnal objectives permanently displayed is awesome !!
Well, personnal objectives have disappeared today, and the player mat disappearing bug came back.
They are only displayed when not fulfilled yet in theory.
And i think the player mat issue is linked to upgrade that auto open the faction modal, i need to check later
Re: Scythe UI Update
Posted: 22 March 2026, 21:08
by Tisaac
Tipou wrote: ↑22 March 2026, 16:57
Tipou wrote: ↑21 March 2026, 21:27
Oh, and having the personnal objectives permanently displayed is awesome !!
Well, personnal objectives have disappeared today, and the player mat disappearing bug came back.
I can't reproducee the issue with disappearing mat, can you help me find the cause of it ?
Re: Scythe UI Update
Posted: 23 March 2026, 21:28
by Tisaac
New version deployed :
- duplicated player mat : it's now displayed both on the right of the map and near the faction mat under the board. This one was quite a heavy change so please let me know if you see anything weird with these duplicated items
- improved visibility for statuses of buildings/enlists : added checkmarks to make it more obvious whether a structure is built and whether an enlist was done by your neighbour
- round counter added
Re: Scythe UI Update
Posted: 24 March 2026, 19:05
by Tipou
Tisaac wrote: ↑22 March 2026, 21:08
I can't reproducee the issue with disappearing mat, can you help me find the cause of it ?
I had many displaying bugs today, (no player mat, no opponent recruit marker, double worker on the map...) but all went right back when I refreshed with F5.
There must be a problem during the initial loading of the game.
I'm using Google Chrome Version 146.0.7680.164 (Build officiel) (64 bits)
Re: Scythe UI Update
Posted: 24 March 2026, 21:42
by Tisaac
Tipou wrote: ↑24 March 2026, 19:05
Tisaac wrote: ↑22 March 2026, 21:08
I can't reproducee the issue with disappearing mat, can you help me find the cause of it ?
I had many displaying bugs today, (no player mat, no opponent recruit marker, double worker on the map...) but all went right back when I refreshed with F5.
There must be a problem during the initial loading of the game.
I'm using Google Chrome Version 146.0.7680.164 (Build officiel) (64 bits)
Are you playing with auction by any chance ?
Re: Scythe UI Update
Posted: 25 March 2026, 03:56
by Tipou
Tisaac wrote: ↑24 March 2026, 21:42
[Are you playing with auction by any chance ?
Yes, when I host the game I use auction. But I just checked, and auction wasnt enable for my last game without bugs, so it might be the reason.
Re: Scythe UI Update
Posted: 25 March 2026, 23:53
by Tisaac
Tipou wrote: ↑25 March 2026, 03:56
Tisaac wrote: ↑24 March 2026, 21:42
[Are you playing with auction by any chance ?
Yes, when I host the game I use auction. But I just checked, and auction wasnt enable for my last game without bugs, so it might be the reason.
Ok, post auction UI setup was broken indeed but should work now !
Re: Scythe UI Update
Posted: 26 March 2026, 05:18
by CodiusMaximus
I had the game fail to load and only option that worked was leave game. It tried refresh and return to home but neither of them do anything.