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Re: Scythe UI Update

Posted: 21 March 2026, 21:27
by Tipou
Oh, and having the personnal objectives permanently displayed is awesome !! :D

Re: Scythe UI Update

Posted: 22 March 2026, 16:57
by Tipou
Tipou wrote: 21 March 2026, 21:27 Oh, and having the personnal objectives permanently displayed is awesome !! :D
Well, personnal objectives have disappeared today, and the player mat disappearing bug came back. :(

Re: Scythe UI Update

Posted: 22 March 2026, 19:33
by Tisaac
Tipou wrote: 22 March 2026, 16:57
Tipou wrote: 21 March 2026, 21:27 Oh, and having the personnal objectives permanently displayed is awesome !! :D
Well, personnal objectives have disappeared today, and the player mat disappearing bug came back. :(
They are only displayed when not fulfilled yet in theory.
And i think the player mat issue is linked to upgrade that auto open the faction modal, i need to check later

Re: Scythe UI Update

Posted: 22 March 2026, 21:08
by Tisaac
Tipou wrote: 22 March 2026, 16:57
Tipou wrote: 21 March 2026, 21:27 Oh, and having the personnal objectives permanently displayed is awesome !! :D
Well, personnal objectives have disappeared today, and the player mat disappearing bug came back. :(
I can't reproducee the issue with disappearing mat, can you help me find the cause of it ?

Re: Scythe UI Update

Posted: 23 March 2026, 21:28
by Tisaac
New version deployed :
- duplicated player mat : it's now displayed both on the right of the map and near the faction mat under the board. This one was quite a heavy change so please let me know if you see anything weird with these duplicated items
- improved visibility for statuses of buildings/enlists : added checkmarks to make it more obvious whether a structure is built and whether an enlist was done by your neighbour
- round counter added

Re: Scythe UI Update

Posted: 24 March 2026, 19:05
by Tipou
Tisaac wrote: 22 March 2026, 21:08
I can't reproducee the issue with disappearing mat, can you help me find the cause of it ?
I had many displaying bugs today, (no player mat, no opponent recruit marker, double worker on the map...) but all went right back when I refreshed with F5.
There must be a problem during the initial loading of the game.
I'm using Google Chrome Version 146.0.7680.164 (Build officiel) (64 bits)

Re: Scythe UI Update

Posted: 24 March 2026, 21:42
by Tisaac
Tipou wrote: 24 March 2026, 19:05
Tisaac wrote: 22 March 2026, 21:08
I can't reproducee the issue with disappearing mat, can you help me find the cause of it ?
I had many displaying bugs today, (no player mat, no opponent recruit marker, double worker on the map...) but all went right back when I refreshed with F5.
There must be a problem during the initial loading of the game.
I'm using Google Chrome Version 146.0.7680.164 (Build officiel) (64 bits)
Are you playing with auction by any chance ?

Re: Scythe UI Update

Posted: 25 March 2026, 03:56
by Tipou
Tisaac wrote: 24 March 2026, 21:42 [Are you playing with auction by any chance ?
Yes, when I host the game I use auction. But I just checked, and auction wasnt enable for my last game without bugs, so it might be the reason.

Re: Scythe UI Update

Posted: 25 March 2026, 23:53
by Tisaac
Tipou wrote: 25 March 2026, 03:56
Tisaac wrote: 24 March 2026, 21:42 [Are you playing with auction by any chance ?
Yes, when I host the game I use auction. But I just checked, and auction wasnt enable for my last game without bugs, so it might be the reason.
Ok, post auction UI setup was broken indeed but should work now !

Re: Scythe UI Update

Posted: 26 March 2026, 05:18
by CodiusMaximus
I had the game fail to load and only option that worked was leave game. It tried refresh and return to home but neither of them do anything.