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Re: [DARK AGENT] New release
Posted: 05 May 2016, 18:30
by Rudolf
New version 160505-1917
Now Red case allow to make one vote for when used on field in advanced rules
and BGA aim to add two attempt markers on an aim.
Re: [DARK AGENT] New release
Posted: 05 May 2016, 20:21
by Rudolf
Version 160505-2118
New mode (2) : BGA Aim stops the game when it's neutralized.
Re: [DARK AGENT] New release
Posted: 16 May 2016, 01:50
by Rudolf
Version 160516-0301
Turn counter board now displayed
Re: [DARK AGENT] New release
Posted: 18 May 2016, 23:51
by Rudolf
New version:
now there is the debriefing board.
Re: [DARK AGENT] New release
Posted: 23 May 2016, 12:48
by Rudolf
New Equipment cards!!! (v 0.14)
Re: [DARK AGENT] New release
Posted: 26 June 2016, 15:54
by Rudolf
New Release : Invulnerability bug corrected (when activated on TDO).
Re: [DARK AGENT] New release
Posted: 14 September 2016, 20:36
by Rudolf
Yes.....
v 1.68
Now Nations Secrets Services are available for choice... and the new turn counter is arrived!
Re: [DARK AGENT] New release
Posted: 18 September 2016, 23:42
by Rudolf
V1.70
All the sentinels and aims have now buklars and stars.
Intelligence services may be chosen
Playerboards fit Easier on mobile.
Thanks to patches1984 and Tramuntana for their return that involves these corrections

Re: [DARK AGENT] New release
Posted: 25 September 2016, 23:35
by Rudolf
version 160926-0032:
new sat rulers + visible atk bug solved
Re: [DARK AGENT] New release
Posted: 09 October 2016, 22:38
by Rudolf
Hello!
V175 available:
Level 2 neutral spies instead level 1, not invulnerable.
So solo mode is now 101 points possible.
Still missing (but preview on one of the next release:)
* playerboards power
* other playerboards (Vatican, China, Japan)...
If you're interested in puting your homelands secret service, tell me!
Rudolf