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Re: Blood Rage in Alpha
Posted: 25 January 2022, 02:47
by LordWaterdeep
Would love to test as well if you are still looking for more.
Re: Blood Rage in Alpha
Posted: 26 January 2022, 14:24
by Lofski
It's in beta now, so no group membership needed anymore to play.
Re: Blood Rage in Alpha
Posted: 28 January 2022, 19:52
by Rheticus
I'm not sure where the suggestions go for the game interface, but this is what we noticed.
1) My opponent Pillaged Yggdrasil and the Second Age immediately ended. There maybe could be an announcement that the last available Province was Pillaged so the Action Phase was ended.
2) At the end of the third age, the game announced the winner. The details were in the log for us to find out why. Other games have the scores shown on a chart, sometimes with time delays, and it makes it clearer what happened.
This is a wonderful game and we enjoyed it very much! Thank you for making it possible for us to play.

Re: Blood Rage in Alpha
Posted: 31 January 2022, 19:44
by andrewigo
I do think the combat interface/actions could use some clarity. It would be nice if there was a combat after summary that you had to X out of it after returning to the game when a combat is completed that you participated in just so that you can see what took place. I do see the battle archives on the bottom left which is nice.
The interface could use some cleanup/better clarity on which unit belongs to who. It would be nice if maybe hovering over a unit showed you who it belonged to on the tool tip that pops up.
Super excited to see this game added to BGA.
Re: Blood Rage in Alpha
Posted: 24 February 2022, 18:13
by mrdoctor
How does one make a 'suggestion' for an Alpha game? It feels it really could do with more 'undo' and 'confirm' buttons throughout the game. In pretty much every game I've played, I or my opponents have made slight errors from slightly misremembering minor rules in turn-based games, and it's ended up making each game a bit unsatisfying as the inability to undo the slight-mistake has resulted in big swings in the game - the turns just end abruptly.
Re: Blood Rage in Alpha
Posted: 24 February 2022, 20:00
by nairobiny
mrdoctor wrote: ↑24 February 2022, 18:13
How does one make a 'suggestion' for an Alpha game? It feels it really could do with more 'undo' and 'confirm' buttons throughout the game. In pretty much every game I've played, I or my opponents have made slight errors from slightly misremembering minor rules in turn-based games, and it's ended up making each game a bit unsatisfying as the inability to undo the slight-mistake has resulted in big swings in the game - the turns just end abruptly.
https://boardgamearena.com/bugs