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Re: What's next?

Posted: 30 May 2022, 20:23
by RobertBr
I think I've mentioned this before, you should consider setting up a Patreon: https://www.patreon.com/c/gaming

Re: What's next?

Posted: 30 May 2022, 22:13
by capt_von_ondine
Understood. I was just curious if you were going to continue on with something new or not.

Re: What's next?

Posted: 30 June 2022, 22:06
by CreepyDude
Lunalol wrote: 30 May 2022, 10:30 I have started to dev Band of Brothers from Jim Krohn (author of Talon and SE4X) but it is some early job (working with maps).
I am a big fan of tactical wargames. Is there anything I can help with the art?

Re: What's next?

Posted: 30 June 2022, 23:47
by Lunalol
For the moment no, I have to decide whether or not to know if I implement it or not. If so, there will be work on the LOS.

Re: What's next?

Posted: 28 June 2023, 19:50
by JFridy
The OLD game Hitler's War, originally from Metagames and later Avalon Hill, could be fun.

It's clearly inspired by the old Rise and Decline of the 3rd Reich, but it's stripped to the bone for abstraction and playability. Really fun game.

Re: What's next?

Posted: 30 June 2023, 12:12
by jonathanmcc
A long time ago, I made a PC Windows version of Hitlers War.

Last update was 2013 - I don't know if it is still playable on modern windows, but it is here if you want to have a look:

http://hitlerswar.eu3.org/

EDIT: It still works on my Windows 10 PC.

Re: What's next?

Posted: 11 July 2023, 17:41
by tarkalak
Can I pitch for Pericles: The Peloponnesian Wars from GMT?

-> A theme that I like (WWII, D-DAY, SF, others?)
The Peloponnesian Wars (covers both of them). So acnient greeks.

-> A progression in learning the rules (like USE)
The game has several distinct systems that need learning and mastering.
You have 4 players on two sides. The two players controlling the same side must first debate over issues (actions), determining who will play which one. Then place them secretly on the map. Finally each player in turn flips an action marker on the map and carries out the action. There is only one winner.

-> Lots of scenarios (like USE)
There are 10 turns in the game with at least 2 scenarios plus 5 turn scenarios for each war and a whole war scenario. Generally quite a few scenarios are available.

-> Friendly and available authors, developers (like USE)
The author is Mark Herman, who is active on BGG.

-> An available license (GMT for example)
It is a GMT game.

-> Preferably with a VASSAL module available (for the map and tokens), oh sorry: like USE
Has Vassal.

I am not sure how suitable it would be for BGA, though. The compatriots need to plan the turn together to some extent, though they may not play what they promised. There are bot charts for lower player counts, but it is mostly a 4 player game.

What's next?

Posted: 03 September 2023, 10:27
by Lunalol
I would like to know your opinion on Fighters of Pacific from Don't Panic games

Re: What's next?

Posted: 23 November 2023, 14:25
by ddemoss
Downfall (recent release from GMT - Chad Jensen's final game, finished off by John Butterfield) looks like it would be a good choice. WW II - the gimmick, if you want to call it that, is that there are two players, West vs Soviets - and each one also plays the Axis opposing the other. It starts in late '42 so all the diplomacy is done, it's just beating down on the Axis (though they definitely still have teeth). It's got a lot of other nice features like the initiative system from Fighting Formations and a lot of historical events (such as Italian surrender) built into a constantly recycling deck rather than having special rules you need to keep track of all the time.

There's a fair amount of overlap with USE, obviously, in terms of theme, but it's (also) an amazing game.

Re: What's next?

Posted: 07 December 2023, 00:58
by Rymbeld
War of 1812 from Columbia games would work. Or Quebec 1759.