Page 7 of 8
Re: ARK NOVA: Zoo(u)topia
Posted: 31 May 2023, 20:57
by The Kestrel
kwand0 wrote: ↑31 May 2023, 19:20
I'm curious. Is your never running out reputation buy board whatever it's called with the 6 cards a choice by ark nova or by yours to implement. Ark nova is a long game and by having that constantly refilling instead of having to wait till a break to get new cards definitely speeds up the game.
In the base rules, you replenish after every snap/drawing based on reputation position. It is only during break that you discard the first two cards, but it is replenished after every turn.
Re: ARK NOVA: Zoo(u)topia
Posted: 31 May 2023, 21:09
by Tisaac
kwand0 wrote: ↑31 May 2023, 19:20
I'm curious. Is your never running out reputation buy board whatever it's called with the 6 cards a choice by ark nova or by yours to implement. Ark nova is a long game and by having that constantly refilling instead of having to wait till a break to get new cards definitely speeds up the game.
Not sure to understand you, it's completely the same as in the real game, except it was made more compact.
jbehne wrote: ↑31 May 2023, 19:39
Having an issue with some rules. When given a free action from a card.. does that normally make you spend that card and move it down to the 1 slot? I thought it was completely free but this BGA version is moving the card after the free action which doesn't seem to agree with RAW. Have the rules been changed?
As stated on the very first post, all the rules are working as intended so when something seems wrong, just check the rulebook and the glossary. Taking an action, even "free" (whatever that means), always have the same flow, so yeah, card is moved to first spot.
Re: ARK NOVA: Zoo(u)topia
Posted: 01 June 2023, 02:13
by mhayes922
Yes!!! Thank you!! Best game ever!!
Re: ARK NOVA: Zoo(u)topia
Posted: 01 June 2023, 04:52
by dan7778
So cool to see one of my favourite games on BGA!
I wanted to draw attention to a possible bug on Map 4. I tried to use the herbivore flocking ability on size 2 enclosure next to the outdoor areas (which should have a capacity of 4) but the game wouldn't let me.
Sorry if this is the place to post about bugs
Re: ARK NOVA: Zoo(u)topia
Posted: 01 June 2023, 12:59
by Tisaac
dan7778 wrote: ↑01 June 2023, 04:52
So cool to see one of my favourite games on BGA!
I wanted to draw attention to a possible bug on Map 4. I tried to use the herbivore flocking ability on size 2 enclosure next to the outdoor areas (which should have a capacity of 4) but the game wouldn't let me.
Sorry if this is the place to post about bugs
I am not sure what "using flocking on a enclosure" means. Flocking only cares about size on the played animal cards, not thé actual enclosures on the board
Re: ARK NOVA: Zoo(u)topia
Posted: 06 June 2023, 09:34
by Wildabeast25
Question about choosing turns per day on turn based, Is that only in Normal Mode?
Re: ARK NOVA: Zoo(u)topia
Posted: 07 June 2023, 14:04
by CptSheridan
Danke dass ihr dieses Spiel auf die BGA gebracht habt!!!!
Re: ARK NOVA: Zoo(u)topia
Posted: 11 June 2023, 21:27
by Dwindel
I want to say first that I LOVE this game and I think the implementation on BGA has translated SO WELL also. I was curious if the option to use the unique boards was on here or if it would come at a later date as I was not able to find it poking around.
Re: ARK NOVA: Zoo(u)topia
Posted: 15 June 2023, 16:15
by Fun4Every1
Thanks for bringing one of the greatest games to BGA. I just finished my first game here and i have one problem. I can't see when the markers are about to cross, there for I prematurely ended the game with a inferior move when I couldn't have optimized my final play.
Am I doing sonething wrong or is there no way to see the scoring tracks while playing?
Re: ARK NOVA: Zoo(u)topia
Posted: 16 June 2023, 04:05
by Lucas_J
Good Game!!!