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Re: Challengers 2 - is it coming to BGA?
Posted: 17 October 2025, 21:15
by Andrei3009
QueenThumbs wrote: ↑17 October 2025, 20:20
Hi all! Beach Cup is in alpha and needs more play-testing.
I would've like to playtest it but i don't know how to get access to it
Upd: i saw link above, sadly i not even close to 50 different games
Re: Challengers 2 - is it coming to BGA?
Posted: 18 October 2025, 02:37
by Solidud
I got everything to apply, except only 15 different games I have played x.x
Re: Challengers 2 - is it coming to BGA?
Posted: 07 November 2025, 13:21
by QueenThumbs
Beach Cup is in Beta now!
It still needs LOTS of playtesting. Please play and post any bugs or problems you find so we can get it into fully implemented mode.
Re: Challengers 2 - is it coming to BGA?
Posted: 15 November 2025, 20:27
by sironova

so happy, challengers beach cup is on bga (beta) !

Re: Challengers 2 - is it coming to BGA?
Posted: 07 January 2026, 21:49
by goldlicht
Is someone working on combing the games? They are designed to go together, who got the idea that it's best to keep them seperated?
Re: Challengers 2 - is it coming to BGA?
Posted: 24 March 2026, 12:37
by QueenThumbs
Hey folks. Maybe you noticed that Beach Cup in play mode now offers the option to include some sets from base Challengers. I wish this had been announced more obviously. At any rate, now you can make games with "visitor sets" and you can choose how many: 1-2 or 3-4.
This is great. I still with they would FIX THE BUGS.
Happy playing everyone!
Re: Challengers 2 - is it coming to BGA?
Posted: 24 March 2026, 16:05
by JCase16
What bugs are you seeing?
Re: Challengers 2 - is it coming to BGA?
Posted: 25 March 2026, 07:19
by QueenThumbs
- picking Grandmother causes the error message "impossible move" during the card removal stage
- Wind-Up Car freezes the interface
- Sometimes if a card is getting a power bonus from something on the bench and then that condition changes, the power bonus remains
- 7th bench seat (Logistician) is unusable with Winter Park sometimes interferes with game log toggle icon.
Not bugs, but things that should exist:
- An animation showing a card being added to the deck (the way it happens with UFO and Hologram in original game). People don't get the visual confirmation that things like Karaoke Kit and Sandstorm worked.
- Highlight box indicating which card is giving a power boost to the card in play is missing from things like Puppet, Action Figure, and any time it's the result of "Collector" Trainer. It sometimes it appears but in the wrong place.
I and others reported all of these in the bug report system. I'm not sure anyone has looked at them in weeks.