Can you PLEASE speed up the Lords of Xidit Census in turn based mode??
Posted: 11 February 2016, 19:15
I often play Lords of Xidit in turn based mode because it's difficult to find enough people to play it in real time, and while I think it's a fun game, the current configuration of the census mode really slows the game down. I've had the census take 2+weeks before, which is ridiculous.
Some suggestions for how to fix this:
1. Don't make players have to log onto the site if they don't have any units to show. What's the point in me logging onto the site just to tell my opponents that I have no Clerics? The system should do this automatically.
2. Create a "Don't hide any units for this entire census" button that a player can click on at the beginning of the census if they don't plan on hiding any units. That way, the system will automatically reveal how many units the player has.
3. Create a "Don't hide any units for the rest of the census" button. A player may have wanted to hide an Archer but reveal all of their Infantry Units, Clerics, and Battle Mages. After they reveal their Archers, they can click on this button so the system can automatically reveal the remaining units.
4. For the last census, automatically reveal everyone's units. I don't see any strategic reason why someone would hide their units at the end of the game.
These suggestions should make the census quicker and the overall game more enjoyable in turn based mode.
Some suggestions for how to fix this:
1. Don't make players have to log onto the site if they don't have any units to show. What's the point in me logging onto the site just to tell my opponents that I have no Clerics? The system should do this automatically.
2. Create a "Don't hide any units for this entire census" button that a player can click on at the beginning of the census if they don't plan on hiding any units. That way, the system will automatically reveal how many units the player has.
3. Create a "Don't hide any units for the rest of the census" button. A player may have wanted to hide an Archer but reveal all of their Infantry Units, Clerics, and Battle Mages. After they reveal their Archers, they can click on this button so the system can automatically reveal the remaining units.
4. For the last census, automatically reveal everyone's units. I don't see any strategic reason why someone would hide their units at the end of the game.
These suggestions should make the census quicker and the overall game more enjoyable in turn based mode.