Nile and Evo : 2 new games on BGA
Posted: 15 April 2016, 10:10
We are proud to introduce today 2 new games on Board Game Arena :
Nile is a game by Daniel Callister published by Minion Games.
Nile is a set collection game with a euro-style feel. There are 5 suits each representing a resource type in Egypt. There are also specialty cards showing multiple resource types. Players draft cards into their hands and play them following simple rules. At the beginning of every turn a flood card is drawn showing one or more resource type. That resource type is harvested by the player currently growing it. The best way to learn how to play is probably to watch this nice Review by The Dice Tower.
Nile adaptation for BGA has been developed by Andrew Kerrison using BGA Studio : thank you a lot Andrew!
BGA would like to thanks Minion Games for having the idea to have this game here!

Evo : the game no name is a game by Giancarlo Rainelli published by Edicarton.
"Evo : the game no name" is an abstract game for 2 or 4 players where the goal is to capture the enemy castle. Pieces are moving depending on their orientation : there are 4 different orientations that allow 4 different movement possibilities, from the fast "catapult" to the defensive "shield". After moving a piece, you can change its rotation to change completely the situation. The first player to capture an enemy Castle wins the game.
Evo adaptation for BGA has been realized by André Martins using BGA Studio : thank you a lot André!
BGA would like to thanks Giancarlo Rainelli for having the idea to have this game here!

Enjoy!
Nile is a game by Daniel Callister published by Minion Games.
Nile is a set collection game with a euro-style feel. There are 5 suits each representing a resource type in Egypt. There are also specialty cards showing multiple resource types. Players draft cards into their hands and play them following simple rules. At the beginning of every turn a flood card is drawn showing one or more resource type. That resource type is harvested by the player currently growing it. The best way to learn how to play is probably to watch this nice Review by The Dice Tower.
Nile adaptation for BGA has been developed by Andrew Kerrison using BGA Studio : thank you a lot Andrew!
BGA would like to thanks Minion Games for having the idea to have this game here!

Evo : the game no name is a game by Giancarlo Rainelli published by Edicarton.
"Evo : the game no name" is an abstract game for 2 or 4 players where the goal is to capture the enemy castle. Pieces are moving depending on their orientation : there are 4 different orientations that allow 4 different movement possibilities, from the fast "catapult" to the defensive "shield". After moving a piece, you can change its rotation to change completely the situation. The first player to capture an enemy Castle wins the game.
Evo adaptation for BGA has been realized by André Martins using BGA Studio : thank you a lot André!
BGA would like to thanks Giancarlo Rainelli for having the idea to have this game here!

Enjoy!