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RFTG takeovers; Poor wording (or disastrous implementation)

Posted: 19 July 2016, 16:12
by Zhuangzi
When a player plays an Imperium card, this should make him vulnerable to takeovers from the Rebel Alliance card.

But if you hover the cursor over the symbol in the player box, it says the player is vulnerable to Imperium takeovers after he plays an Imperium card. This is the wrong way around.

I am plying a game; my opponent has an Imperium card and mil of 2, I have Reb alli. and mil of 6 but I cannot takeover any 2-mil worlds, so I'm wondering if this is more than a poor-wording issue.

Re: RFTG takeovers; Poor wording (or disastrous implementation)

Posted: 21 July 2016, 15:50
by nandblock
Oh dear. I will check that out next time I play.

Re: RFTG takeovers; Poor wording (or disastrous implementation)

Posted: 17 August 2016, 19:21
by E_Slumb
Up.


i wanted to try taking over a world, but somehow never able to do it.