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Translating Colt Express in Bulgarian

Posted: 22 July 2016, 20:51
by TheKyoshiroFan
Hey guys,
I'll be translating Colt Express in Bulgarian. Now I know there aren't many people who speak that language, I would appreciate it if someone else who also does know it on native level to be checking my translations for grammatical or spelling mistakes or even does some translations on his own (please read the translation guidelines here first http://forum.boardgamearena.com/viewtop ... =11&t=1041 ).
Now I do double check all my translations, but I am also only a human and might miss the occasional error that I might make.
Thank you and I hope you are having as much fun as I do playing Colt Express!

Re: Translating Colt Express in Bulgarian

Posted: 22 July 2016, 22:51
by TheKyoshiroFan
To the mods, can someone tell me if I understand this string correct?
<span class="ttl${ls}">${player_name} plays ${gangster_name}'s ${card_name}</span>
ex.
TFKyoshiro plays Ghost's Punch

and in which situation is this string used (is this in the 2 player variant where each player has 2 gangsters?)

Can you also tell me the exact names of all values the ${card_name} can assume? (like Punch, Move etc) I did translate the basic words, but if they would be used as value for the variable ${card_name} in such a sentence, some words need to be translated a bit different.

Thanks.

Re: Translating Colt Express in Bulgarian

Posted: 25 July 2016, 22:47
by Een
Hi,
I think you understand the string correctly, but I am not the developer for this game, only him can tell you for sure.
You can find his BGA username on the game page and send him a private message to ask for more info, or translate to the best of your understanding and leave it for players playing the game to report any inconsistencies they may find out while playing.
Thanks for helping with translations!

Re: Translating Colt Express in Bulgarian

Posted: 18 October 2016, 20:25
by Quinarbre
Hi TFKyoshiro,

You're correct in both accounts : that sentence is only used in the 2-player variant, and the ${card_name} variables are meant to be replaced with Punch, Move, Floor Change, Shoot, Steal and Marshall, which you can translate too. I don't think I've used those names anywhere else, but in doubt just try it and see what happens.