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Move the "Go to next table" button slightly

Posted: 15 March 2017, 00:33
by StratThinker
Currently the "Go to next game" button is in the same place as the "pass" buttons or the "I choose not to" button. So if I accidentally double click it, then I will click on pass on the next table. Or if my opponent plays while I am getting ready to click it, then I will accidentally click pass.

Re: Move the "Go to next table" button slightly

Posted: 15 March 2017, 12:50
by chrisa
I don't know which game you are playing, but this issue has already been reported for Spyrium ("start activation phase"- and Kahuna ("do not draw"). It hasn't been fixed yet.

I have taken the habit to leave tables by clicking on the BGA logo on the top left or by using the back button of my browser, but this is far from being convenient... :(

Re: Move the "Go to next table" button slightly

Posted: 15 March 2017, 19:15
by sourisdudesert
A confirmation step has been added to avoid misclicking this button.

Re: Move the "Go to next table" button slightly

Posted: 16 March 2017, 08:50
by chrisa
A confirmation step has been added to avoid misclicking this button.
OK, thank you for taking this issue into consideration. But I'm not sure to understand what has been done.
I am playing Spyrium (turn-based) at the moment, and it does not seem that any confirmation is asked when pressing the "start activation phase" button. So I guess the problem is still there...

Re: Move the "Go to next table" button slightly

Posted: 16 March 2017, 08:55
by sourisdudesert
The problem was about "Go to next table" button, not spyrium one.

Re: Move the "Go to next table" button slightly

Posted: 16 March 2017, 09:07
by chrisa
It seems to me that the problem mentioned by StratThinker was the same as the one already reported several times, by several players, that happens in Spyrium and in Kahuna, and maybe in several other games: when you have played your move in these games, the "go to next table button" appears exactly at the same place as other buttons, such as "start activation phase" in Spyrium or "do not draw" in Kahuna or maybe "pass"/"I choose not to" in other games that I don't know.
The result is that you sometimes click on one of these buttons while you just wanted to click on the "go to next table" button, because the other player has played a move, and it's again your turn.
You may think that it should not happen that often, but it does. I have experienced it at least 15 times, and other players have complained about it too.
Yes, asking for a confirmation for these actions would be a good solution, but it should be fixed in all the games that have that issue. Another solution would be to move the "go to next table" somewhere else.

Re: Move the "Go to next table" button slightly

Posted: 16 March 2017, 15:56
by diamant
Je ne comprends pas pourquoi le bouton "Aller à la table suivante" vient interférer avec les boutons qui concernent la partie qu'un joueur est en train de visualiser.
Si un joueur veut quitter cette partie, il peut déjà cliquer sur le nuage qui se trouve dans la bande supérieure grise de la fenêtre. Or, cette bande grise ne sert actuellement qu'à afficher numéro de table et avancement de la partie à gauche, et 4 icônes à droite ; au milieu, il me semble y avoir largement la place pour le bouton "Allez à la table suivante". Avec cette disposition, ce bouton ne pourrait plus être recouvert par les messages d'erreur qui peuvent survenir quand un joueur interagit avec la partie, et qui n'ont aucune raison d'empêcher ce joueur d'aller voir ailleurs.

Re: Move the "Go to next table" button slightly

Posted: 22 March 2017, 22:25
by chrisa
OK. I just could see what has been done: we have now to confirm that we want to go to the next table when it is our turn :?

I am pretty sure that this was not what the author of this post was asking.
Going "accidentally" to the next table when it's your turn is not a big issue, it won't make you lose any game. We do not need a confirmation for that. Actually, it was much more convenient before, without confirmation. Then you could (more) easily skip a game when you did not want to play your move immediately.

The confirmation would be useful for any other action triggered by a button that is located exactly at the same place as the "go to next table button". Because clicking accidentally on "pass" or "do not draw" or "start activation phase" or "I choose not to" *can* make you lose a game.
Or, as said before, the "go to next table" button could be moved to a different location, for example to the blank/grey/blue band on top of the window, as suggested by diamant.

Re: Move the "Go to next table" button slightly

Posted: 24 March 2017, 09:28
by Liallan
chrisa wrote:OK. I just could see what has been done: we have now to confirm that we want to go to the next table when it is our turn :?
I don't understand. I have not been getting confirmations when I want to go to the next table. Is it only doing that when you are going to one of those mentioned games?

I don't play any of those games but I think I know what you might be talking about. Like at Yucata, the Undo Move and Finish Move buttons are both to the right. (On the older games.) But there's one game where they are turned around, so I have several times hit Finish Move when I meant to hit Undo Move, out of pure habit of the normal locations of those buttons. I'm assuming that's the type of thing you are meaning. So moving it would help, sure. But there are plenty of moves in certain games that should have a confirmation anyway. However, that would require re-coding those specific games. Moving a button that exists in every game is probably their easiest solution.

Re: Move the "Go to next table" button slightly

Posted: 24 March 2017, 11:56
by fafa-fr
Liallan wrote:I don't play any of those games but I think I know what you might be talking about. Like at Yucata, the Undo Move and Finish Move buttons are both to the right. (On the older games.) But there's one game where they are turned around, so I have several times hit Finish Move when I meant to hit Undo Move, out of pure habit of the normal locations of those buttons. I'm assuming that's the type of thing you are meaning.
No, it's not a matter of habit of the buttons location. The problem is the button is changing just at the moment you click on it.
In turn-based games, when it's your opponent's turn, you have a "go to the next table" button. When your opponent plays, it's now your turn and your screen changes, and other buttons are appearing, sometimes at the same place as the previous "go to the next table" button.