Timers not working correctly
Posted: 08 April 2017, 03:49
Hello,
I've had an issue twice now, once on Keyflower #27215908 and once on Jump Gate #28914027. Keyflower was 1 turn per day and many times I played before the 24 hours was even up and had negative time. I let the people at the table know it was happening and no one kicked me off, however, it was very annoying. I reported the bug at the time, but never got a response. Finally, I was having an issue where I couldn't add tiles, so I told everyone and quit voluntarily. On Jump Gate, basically the same thing happened, however, I admit that I didn't notice that the game was 2 turns per day, which I should not have done. However, while everyone else's timer always said 2 days (which I don't understand), mine was always negative. I've lost reputation now and I don't want to again. Can someone let me know what I'm doing wrong, if anything?
I've had an issue twice now, once on Keyflower #27215908 and once on Jump Gate #28914027. Keyflower was 1 turn per day and many times I played before the 24 hours was even up and had negative time. I let the people at the table know it was happening and no one kicked me off, however, it was very annoying. I reported the bug at the time, but never got a response. Finally, I was having an issue where I couldn't add tiles, so I told everyone and quit voluntarily. On Jump Gate, basically the same thing happened, however, I admit that I didn't notice that the game was 2 turns per day, which I should not have done. However, while everyone else's timer always said 2 days (which I don't understand), mine was always negative. I've lost reputation now and I don't want to again. Can someone let me know what I'm doing wrong, if anything?